Detect Controller type?

CMG_SkylerCMG_Skyler Posts: 4Member
edited May 2013 in Unity on OUYA
Hey all, I am trying to set my game up support the Ouya, Xbox360, and PS3 controller universally. The issue that I am running into is each controllers button mapping. I'm NOT using legacy controls, just the standard unity input manager. The issue we are running into is that button 13 for instance is the right trigger on the Ouya controller, button 13 is the left thumbstick in on the 360 controller. Is there a way to detect controller types, or some way to make each contoller plugged into the Ouya map the same as the Ouya button mapping? Thanks all.
Post edited by CMG_Skyler on

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