Couldn't find android device

ZimmerZimmer Posts: 3Member
Hello, I recently go to my OUYA and have been working to set it up so I can build my game and run it on my system. However when I attempt to "Build and Run" I receive the "Couldn't find android device" error.
I have tried a few of the guides on the forums about drivers and what not but none seem to work. When I try changing what driver to use my computer tells me that  that it is not designed to work with 64 bit systems.

Currently using windows 7 64 bit

Thanks in advance for the help,

Best Answer

  • rubixrubix Posts: 81Member
    Answer ✓
    Edit this file:
    Android\android-sdk\extras\google\usb_driver\android_winusb.inf

    Look for this [Google.NTx86] and paste the following right below it.

    ;OUYA Console
    %SingleAdbInterface% = USB_Install, USB\VID_2836&PID_0010
    %CompositeAdbInterface% = USB_Install, USB\VID_2836&PID_0010&MI_01

    Then follow these instructions
    http://developer.android.com/tools/extras/oem-usb.html#Win7

    then open a command window in Android\android-sdk\platform-tools and run the following.

    adb kill-server
    echo 0x2836 >> "%USERPROFILE%\.android\adb_usb.ini"
    adb start-server
    adb devices
    pause

    if a device is found then it should work in unity.

    Then if it ever gets that error again, I would copy paste those commands into a txt document and save it as refresh_Devices.cmd to your platform-tools directory. then you could just doubble click that to fix it again.
    image

Answers

  • rubixrubix Posts: 81Member
    Does it show up in device manager? If it does I may have a fix.
    image
  • ZimmerZimmer Posts: 3Member
    Thanks that seemed to have fixed it, just confusing because I must have tried those steps 10 times from other posts. But thank you so much!
  • rubixrubix Posts: 81Member
    Your welcome! I had the same confusion but its all about the order of those steps i think.
    image
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