Help me to find out right direction in developing

Hello, I want to start getting experience in developing some very simple games (similar to "Super Mario", for example) for OUYA

I found out that there are a lot of ways how to do it:
- to use pure Java and than import it to Android, and probably import it to OUYA
- to use Android SDK and then probably import it to OUYA
- to use Unity with SDK from OUYA
- to write a native C++ application

What is the best way for a very pre-elementary level of a developer like me? Where should I start in order to avoid wasting time in vain?
Yes, I understand that most probably there are similar questions like this one from others developers, so I would like to get links to them as well.

Thanks, I appreciate any advice!

(just for your information, I'm a Java web developer, I have experience with Java, but I don't have any experience in developing games)

Answers

  • BinizzioBinizzio Posts: 2Member
    Hello, I'm Vinicius, I can recommend to use andengine, is a great engine to start 2D game development, I am finishing a game compatible with frets on fire songs to android with andengine,later my plan is to release it in 3D to OUYA, if you have questions I can try to help you, my email is [email protected] good luck!
    PD: In this video you can see the alpha of my game and sorry, my english is bad U.U

    You can find examples in google play and the code in the github
  • victorpaulvictorpaul Posts: 3Member
    Thank you, I will investigate this andengine
  • victorpaulvictorpaul Posts: 3Member
    Looks like I found solution, anyway, thanks for showing this question here for a looooong time  ;)
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