hi everyone! i saw somewhere that on Ouya we should only choose between 720p (1280x720) and 1080p (1920x1080) resolutions
so, as i think most of people here were following
http://indiegames.com , by rss news or whatever, that a significant amount of games are retro-like, using low resolution displays, or having pixels scaled to 2x or 4x (and perhaps 8x or 16x)
in this case, would be better using low resolution modes on Ouya, such as 180p (320x180), 360p (640x360), 540p (960x540), etc. and having Ouya display hardware scaling them, or using 720p or 1080p resolutions instead, and using 2x or 4x (or even more) scaled pixels instead?
sorry if this question may sound stupid, but i'm really curious about the technical and performance issues about this
Comments
Try to compare the way wii looks to xbox or ps3. The difference is significant (not as blurry).
I dont think performance will be VERY much worse either. Im not very good in this area tho, so if anyone could correct me if im wrong that would be great!
I made the OUYA exclusive games Cube and Creature and Hellworm!
evgiz.net
Competitive players in retro 2D scenes prefer 240p resolutions.