A lot of developers were asking about how to make item purchases secure for online games...
So I'm curious, if the OUYA servers are already handling item purchases wouldn't it be fairly easy to add a "postback URL" to a game in the admin panel and have the servers ping that URL when an item is purchased?
For example I could have 3 items for 100, 250, and 500 "coins" (basically the user buys an "item" via the ODK that translates to a sort of virtual ingame currency for actually buying items... that makes it easier for me to integrate with other payment methods like Kongregate or Facebook). I could specify a postback URL that goes to a PHP script which detects which one the user bought and add the corresponding number of coins to their account. That way the client can't hack the coins into their account too easily.
It shouldn't be that hard, right? It would be great if this could be added.
You didn't remember the plot of the Doctor Who movie because there was none; Just a bunch of plot holes strung together.
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