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Dreamwriter
Posts: 768Member
Here ya go, I'm just "announcing" my game today. The Secret of Universe Alpha is an OUYA-exclusive game set to be a launch title (assuming I can swing it). It's a top-down space shooter with Zelda-style exploration. I'm going to release it as a demo, that you have to pay to unlock shortly into the game to get the rest of the game (basically after you finish the second level/dungeon).
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http://ouyaforum.com/showthread.php?838-What-do-you-guys-use-for-video-capture
I just ordered one myself.
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Founder of ReachingPerfection.com
The Secret of Universe Alpha 1.0 is live! Crazy watching this video and seeing how far the game's come in the last 4 months (and also fun to think it's exactly 4 months to the day since I posted my crappy "trailer" - I didn't plan that). We now have a complete game, with an overworld, a whole buncha levels, buncha bosses and items and whatnot. And even end-credits!
So now that 1.0 of Universe Alpha is available for everyone to download and play, I have a request: bugs! If anyone plays my game and sees a bug, post it here. I have a list of 45 bugs and improvements I'm starting to fix for version 1.1, but I'd be happy if people found me more to fix - I want version 1.1 to be the final update so I can start working on my second game full time, and I have no QA testers, just me.
Oh, and I'll tell you the biggest bug I know about so you can ignore that one :) The framerate can get pretty bad at times, especially towards the end of the game, and a bad framerate = bad collisions (ie, flying through walls).
Yeah, the tanks are one of the hardest enemies in the game right now, especially in those corridors. One tip I can give: the explosions do less damage than getting hit directly. And if you manage to destroy all the tanks in one part of the map, they won't come back.
Version 1.1 of The Secret of Universe Alpha is now up on the store. I made a list of bugs and things that could be improved (and a couple things that just weren't quite finished), and implemented 34 of them, plus little things I noticed here and there while fixing/testing them. And I added support for PS3 controllers (it was actually the first thing I did in 1.1).
Note that there isn't yet a way to upgrade a game to a new version even in the new OUYA firmware, so the only way to do an update would be to download the APK from an external source (such as this: http://www.totalouya.com/apps-and-games/25-the-secret-of-universe-alpha/) and side-load it. An easy way to side load it if you have a dev kit is to just download the APK onto PC and then do an adb install -r from a command prompt.