Meaningful Genre Names

KelleeSanKelleeSan Posts: 19Member, Administrator, Team OUYA
We here at OUYA would like to provide gamers and developers with better genre names to describe your games, and to help people find them. Please use this thread to tell me what genre names you think are missing, what are brand new ones you wish existed, how you think the names should be changed, etc.  Now that you're going through the process, and, hopefully, seeing the DISCOVER section on your OUYAs populated more and more by the hour, you'll get a sense of what might work better for you all!

I know I am...... :)
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Comments

  • zamzarvideozamzarvideo Posts: 12Member
    edited March 2013
    Can you post a list of current genre names? AFAIK there isn't somewhere for gamers to see them right now.
    Post edited by zamzarvideo on
  • DreamwriterDreamwriter Posts: 768Member

    The genre I found very missing when I was submitting my game was "Adventure".  My game is an action-adventure, but the only genres available that fit were "Action" and "RPG" (but my game isn't an RPG, and it's much more of an adventure game than an action game).  And I know of at least one pure Adventure game coming as a launch title, Whispering Willows.

    As for the Discover section, we don't have access to that yet, it still says the store is coming.

  • KelleeSanKelleeSan Posts: 19Member, Administrator, Team OUYA
    It's actually one I just added in the update last night/this morning! If your game hasn't been published, you can add Adventure now. If it has been published, let me know the title and I can go in a add it. 
  • KelleeSanKelleeSan Posts: 19Member, Administrator, Team OUYA
    Can you post a list of current genre names? AFAIK there isn't somewhere for gamers to see them right now.
    Ah yes, here you go:

    Apps - (we could have a whole sidebar on this category, it's super generic but necessary at the moment, would like to improve)

    Adventure

    Arcade/Pinball

    Cards/Casino

    Collections

    Dual-Stick Shooter

    Fight!

    FPS/Shooter

    Hack n’ Slash

    Meditative

    Platformers

    Play w/Friends

    Puzzles & Trivia

    Racing

    Retro

    Role-Playing Game

    Short on Time?

    Sims/Strategy

  • zamzarvideozamzarvideo Posts: 12Member
    edited March 2013
    • I don't know if it's just my perception of them, but I would think that Short on Time and Arcade will have a lot of overlap. Maybe "Casual" would be a more familiar way to categorize Short on Time, so Arcade games that can be played in quick bursts but that might be played over and over wouldn't overlap.
    • I see Simulation games and Strategy games as being distinct (Simulation being SimCity, Game Dev Story, The Little Crane that Could (to mention an OUYA title :D ) while Strategy is more Tower Defense, TBS, RTS, etc.)
    • Notably absent is a Sports section; should they be put under Simulation or is it for a different reason?
    • I've never really encountered a store without an "Action" category, but I haven't ever felt they added much, especially if there are more specific categories, so that absence should be fine. I could see it being useful when looking at it in conjunction with other categories in the descriptions of games though (e.g. Action RPG, Action Platformer, Action Adventure).
    • Could Cards/Casino be expanded to include Board games perhaps (or a separate category)?
    • Depending on whether or not Play w/Friends means locally or online, Party could be a more familiar term.
    • I don't know how populated it would be, but a category for Music/Rhythm games is fairly unrepresented in the other categories except somewhat Puzzle and maybe Simulation if it's something like Guitar Hero that simulates playing an instrument (not very realistically though).

    Sorry if these are somewhat out of order; I just typed them as I thought of them.
    Post edited by zamzarvideo on
  • KelleeSanKelleeSan Posts: 19Member, Administrator, Team OUYA
    Sports should still be there - I missed it in my revamp but someone else here caught it, thanks for catching that! 

    Definitely hearin ya on the other points. Some of the consolidations/missing categories were for the short-term, so each section could be well-populated, but it seems like with how fast the devs are moving I will need to rethink that! 

    Yeah, I still think Action is too generic these days.... as is Casual, which is why I removed it. For me, as a gamer, I'm interested in Casual when I'm looking for a short play experience, even if that's something that could be a long experience due to repeated game play. 
  • SpoonThumbSpoonThumb Posts: 426Member
    The problem is genres in video games don't describe the theme, they describe the mechanics. Imagine if you went into a bookshop and everything was sorted by "First person, third person omniscient, third person limited etc" You'd end up with Game of Thrones next to Mills & Boon (though arguably they're not a million miles apart :P)

    Take the category "Simulation". Chances are, someone who drives trucks for a living might download "Truck Simulator", but has no interest in "Train Simulator"

    On the flip side, gamers have been conditioned to think in terms of "FPS, RPG, RTS etc", and some people don't really care for the "theme" of the game. They just want to command armies in real time, whether it's the legions of Rome Total War, or the Swarm of Starcraft. Mr Truck Driver knows exactly what category he'll find his Truck Simulator game in.

    Equally, put a Mass Effect player into Skyrim and they might start asking "where are the lasers?"

    Some people even consider the practice of dividing things up into genres to be holding back creativity, as people demand that games fit with the existing genre conventions.

    There is also the problem of where to put games that don't obviously fit into any one of the existing categories. Where would I put a board game? Sims/Strategy or Play with Friends? It certainly isn't a Party game. Knowing my customers, I might chose to put it in the RPG category to get maximum sales, even though it clearly isn't an RPG.

    If this happens, fans of RPG's will start complaining that the category is full of non-RPG's, and the whole thing starts to break down

    To add to it all, it seems there is a 3rd way of divvying up the genres, which is by time/depth. Does a game take 5 minutes or 5 days? How easy is it to jump in and out? Arguably, Counterstrike is a casual game, because you can jump straight in with minimal thought/effort/setup and play in short, 5 minute maximum rounds. It's also a social game, as people chat and spectate together once they are dead. However, try telling hardcore CS clans in semi-professional leagues that their game is "Social/Casual"

    I think this is why valve floated the idea of community created and curated stores within the larger Steam platform. So that fans of RTS games could create a collection of all their favourite RTS titles, whilst WWII fans could stick Company of Heroes next to IL-2 Sturmovik in their "shop"

    However, that is a long term solution that requires implementing all sorts of stuff from a technical perspective, rather than just shuffling around the existing genres as they are in the current system. Likewise with tag clouds or user-recommended or recommended by some algorithm that looks at your tastes and likes/dislikes

    In the near term, from a practical point of view, those genres are probably fine. Some things, like Racing, are a genre and a mechanic. Other things like gambling probably deserve their own category, because mixing them up into all sorts of other genres could be dangerous or cause distrust in the system (users asking themselves "Is this game suddenly going to turn into a gambling game?")

    I think the only other danger is that it doesn't look good for some of them to be empty or sparsely populated. If my game is the only one in the "Board Game" genre, it gets a higher profile than the 1000 odd games in the Arcade. Even though less people are interested in Board Games, at some point, curiosity will make people poke their heads into the other genres to just see what is around

  • abeblyabebly Posts: 17Member
    Is it possible to have a separate indexing of games by their mechanical and thematic genre?  Some people only want to play Sci Fi games and don't care if it's a Tower Defense or a First-Person-Shooter.  Others may only want to play Platformers, and don't care if it's StarWars or My Little Pony.

    "Play w/ Friends" seems like something that could fit into every other genre.  For the three titles Words with Friends, Draw Something, and New Super Mario Bros. U, would I put them in "Play w/ Friends" or "Puzzle", "Meditative" and "Platformer" respectively?  Why not just list the number of players a game supports, and whether multiplayer is local, online, asynchronous, et cetera?
  • DreamwriterDreamwriter Posts: 768Member
    edited March 2013
    There is a section when setting up your game where you can add tags for anything you want, and I think I read somewhere that at some point end-users are supposed to get the ability to add tags to any game as well.  That could work for specialized things someone may want to search for such as "SciFi" or "Dating sim"
    Post edited by Dreamwriter on
  • FrimaStudioFrimaStudio Posts: 5Member
    Our game is A Space Shooter, the classic genre. The closest genre we could find was "Arcade/Pinball", "FPS/Shooter" - I would not personnally think of looking in those to find A Space Shooter, on other stores it would be within the "Action" section.
  • edfedf Posts: 6Member

    "Board Game" is needed.  For my game anyway!

    Ed

     

  • ludosityludosity Posts: 6Member
    "Short on time" sounds like a very hectic game like Wario Ware or something like that. I didn't connect at all that *I* was short on time..
  • ludosityludosity Posts: 6Member
    On that note, there could be two types of game categories - traditional genres, and player mood. Traditional genres is just want it sounds like, for those that are comfortable with what they recognize. Player mood basically asks a question to the player: What do you want to do? "I wanna fight!" or "I'm short on time!" etc. So it's two different ways for the users to filter out titles. Could be quite cool actually.
  • PiersPiers Posts: 680Member
    Just chiming in to agree that Simulation and Strategy should be separate genres.  :)
  • DreamwriterDreamwriter Posts: 768Member
    "Adventure" still isn't an option, I submitted an update to my game, and I still have the same short list where the only thing that kinda-sorta fits my game is "RPG".
  • AyrikAyrik Posts: 429Member
    I say just stick with the basics everyone already knows!
    Saga Heroes - Adventure RPG
    image image
  • arcticdogarcticdog Posts: 235Member
    edited March 2013
    What would be the difference between Hack n Slash, and Fight?

    Also, games must sit in one particular category only?  No way something can be a puzzle/platformer?

    I know this is way late to suggest, but keeping a handful of categories, allowing multiple categories per game and letting a tag cloud of categories grow organically over time might be more useful for discovery.  

    This would allow for categorization in the mechanics AND the thematic.  New tags could be part of the content approval process and synonyms and/or misspelled duplicates could be managed there too.

    Stack overflow categorizes their content this way with really good effect.  Especially since the focus here is so indie-gaming centric... I suspect we'll see a lot of genre-bending that doesn't fit exactly in one area.

    Just a thought anyway.  Otherwise the list looks very comprehensive and granular.  
    Post edited by arcticdog on
  • DreamwriterDreamwriter Posts: 768Member
    edited March 2013

    I'm pretty sure that's exactly how it works.  When submitting a game you can already choose multple genres, and then there's a section for adding tags.  And I read or heard somewhere that eventually end users will be able to add their own tags to games.

    As for hack n slash and fight, a fighting game is generally a tournament-like contest between 1 to 4 players (Street Fighter, Super Smash Bros, Soul Caliber), while a hack & slash game is a linear game where one or more characters move level by level through a scrolling world beating up hordes of enemies (Teenage Mutant Ninja Turtles, Final Fight, Golden Axe).

    Post edited by Dreamwriter on
  • qardqard Posts: 7Member
    I've always found many of the common terms used to describe "genres" aren't really genres at all, but rarther modifiers of another term. As mentioned above; RPG vs Action RPG demonstrates "action" as being a modifier word and not a distinct genre. I think the same goes for some other terms, like casual. Casual what? Casual RPG? (Yes, those exist) Casual strategy? Or Arcade shooter. Or Arcade Racing vs Simulation Racing.

    I think it makes more sense to give more power to the users to decide how they define what a game is and let them tag the games. Actually, tags make it much easier to run a machine learning system against a data set for something like a recommender system, so I'd certainly think flexible tags are something you should be strongly considering.
  • arcticdogarcticdog Posts: 235Member

    I'm pretty sure that's exactly how it works.  When submitting a game you can already choose multple genres, and then there's a section for adding tags.  And I read or heard somewhere that eventually end users will be able to add their own tags to games.

    As for hack n slash and fight, a fighting game is generally a tournament-like contest between 1 to 4 players (Street Fighter, Super Smash Bros, Soul Caliber), while a hack & slash game is a linear game where one or more characters move level by level through a scrolling world beating up hordes of enemies (Teenage Mutant Ninja Turtles, Final Fight, Golden Axe).

    That's good to know.  Thanks for responding.
  • kiwicocokiwicoco Posts: 86Member
    Yeah as long as we can select multiple genres, and we can filter by multiple genres and tags I'm happy!

    I support the idea of thematic genres too!
  • FloppyFloppy Posts: 132Member
    edited March 2013
    Something i'd  like to see would be a  "Narrative" category

    and story based games would go there ( and i would play and buy them alls :3)
    games like The Vestibule for instance 

    narration in games is awesome, and as it's been said already,  lots games with awesome stories are not mandatorily in a single genre..
     from final fantasy ( turn based , etc etc ) to mass effect or deus ex ( fps/tps ), to great and refreshing visual novels like The Vestibule
    so, a Narrative category would be nice

    Post edited by Floppy on
    > great article on Ouya's current processor : http://www.ouyaly.com/?p=340

    > Anti piracy measures are needed and it doesn't haves to interfer with the concept of open console
    exemples of  fairly safe platforms: WiiWare , PSvita http://in.answers.yahoo.com/question/index?qid=20130220012123AAxLTVg 
  • ShnupbupsShnupbups Posts: 6Member
    Sandbox could fit into Sim I guess, but it might deserve it's own category.
  • MoosaderMoosader Posts: 2Member
    While it might not be that prevalent on the OUYA itself, traditionally "Adventure" has meant "Point-And-Click Adventure" to me in the past - very story-based, puzzle-based games, though the term has evolved these days into something bigger.
  • XTLXTL Posts: 10Member
    I'd like to see a category for single player, two player, (three player?) and four player.
    If I'm getting together with some friends we're going to want to only look for 4 player games...
  • gribblygribbly Posts: 80Member
    I would definitely like to see tags instead of rigid genres. Any game should be able to have multiple tags.

    Maybe in place of genres in the DISCOVER menu, it could be a dynamic list of "most popular tags" or something similar?
  • kiwicocokiwicoco Posts: 86Member
    gribbly said:
    I would definitely like to see tags instead of rigid genres. Any game should be able to have multiple tags.

    Maybe in place of genres in the DISCOVER menu, it could be a dynamic list of "most popular tags" or something similar?
    I support tags 100%!!
  • ShnupbupsShnupbups Posts: 6Member
    gribbly said:
    I would definitely like to see tags instead of rigid genres. Any game should be able to have multiple tags.

    Maybe in place of genres in the DISCOVER menu, it could be a dynamic list of "most popular tags" or something similar?
    Tags! YUS! I third the motion!
  • DelpeeDelpee Posts: 120Member
    Maybe a category Nuovo (like at the IGF awards) which would encompass all the weird innovating things Indies can think of? My current project is a kind of rithm-game but with a lot of spacy graphics, and I think it would fall in this category.

    Another category could be Music/Rithm, I don't think I saw it on the list.


    ~ Yuri van Geffen (Portfolio)
  • sondersonder Posts: 12Member
    I think OUYA should use a tag system like Soundcloud's.  

    That said I think the categories should be simple and compelling.

    • Action
    • Strategy/Sim
    • Fighting
    • Adventure/Mystery
    • Puzzle
    • Hybrid (catch-all for genre-bending games)
    In addition you can give people the option to search by theme:
    • War
    • Romance
    • Horror/Survival
    • Sci Fi/Alternate Realities
    • Non-Fiction
    • Health
    • Fantasy
    • Children's/Light-hearted
    • Vocational (like job simulators)
    • Destruction
    • Collecting/Looting
    • Construction
    • Creativity
    • and so on
    Just some ideas.
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