Hello,
I am Pablo Navarro from PiX Juegos, an open source development group.
We will be getting our OUYA in March, but we already got one of our games ported to it!
La pesadilla de Ripollés (in Spanish, "Ripollés' Nightmare")
We would like to know if it already works in a real OUYA. We also know it's a bit rude to ask that to devs, but in our honest deffense I can tell that we don't plan to get any benefit for it. We would love if we could, but we know we won't. Also, we are not any kind of bussiness, just a few friends who do this for fun (and for ego, I told you my deffense was going to be honest!).
You may see a video of the game here:

Anyway, if you have an OUYA, or don't but have an Android=>4.1 device, and would like to play our game:
http://www.pixjuegos.com/ripolles-ouya.apkThanks in advance!
:)
Comments
What I believe this means is that you would need to add the game under products in your developer portal, as well as use the correct developer UUID that is given for IAP before anyone can play it due to some security features. However, going off of what the game upload page says, you'd need to wait until February for them to get that working first before you can make any more progress on that front.
I don't know what may be causing that problem, it should work right away, as it does on my Nexus 7. It may be related to Android's version though. In my Nexus 7 it's working on 4.2.1, and OUYA goes on 4.1.x
I'll patiently wait until march to see what's going on.
It appears it sees my game as "juegos.ripolles" in some point, I don't know why.
I think the bug may be related to the fact that OUYA has no embedded motion sensors as any mobile device has.