As I mentioned in another earlier thread, my game submission was denied, apparently due in part to having android.permission.VIBRATE in the manifest.
Presumably (I don't know this for a fact), it is a violation of OUYA's policy, based on
this article. The relevant section from the article:
Permissions. Instead of the standard Android behavior
where each app has its own custom permissions, we will define a default
set of application permissions that will apply to all games.
Assuming this is still the official word on game permissions, is that "default set of permissions" actually defined somewhere? I would like to point out that OUYA's own "game-sample" doesn't even conform to the above statement (no extra permissions at all are defined in the manifest).
Or maybe there are pre-defined blacklisted permissions we aren't allowed to use? Or is every app going to be required to specify some pre-defined list of permissions in the manifest? Or will our APKs be altered before they are installed by the user?
I'd like some official word on this point, as it could have far-reaching consequences depending on how it is implemented.