I would like to start developing for this right away, I have released games for Xbox and iOS and I like to always test the game on the console itself. If I pre order today will I get a box to develop on?
You can start developing for this right now if you'd like, if you pre order today you wont get yours until June I believe. But you can absolutely test your game on the nexus 7 or the transformer prime (or any other android device for that matter, I'd just try to get one with a tegra 3 processor) with the OUYA framework that comes in the ODK
is turning into a cartoon as well as a game! Check out our Facebook (and like!) :)
The mini web game is now live, play and compete for high score here: bimey.com!
Yes, the dev backers from Kickstarter got ours in December, the regular backers have theirs being sent out in March, and there was a time when you could pre order directly form the OUYA site to get yours before the consumer launch date. But that time has passed since they have commercial partners selling as well now. But still, no reason to wait to start developing. Getting your game set and just having to implement the few items specific for OUYA when you receive your unit shouldn't be a big deal :)
is turning into a cartoon as well as a game! Check out our Facebook (and like!) :)
The mini web game is now live, play and compete for high score here: bimey.com!
In the SDK you are Given an OuyaController class to work with. However, this will work with the 360 controller directly. I however am using the LibGDX controller extension instead of the OuyaController class. Both will work with both 360 and Ouya controllers.
Just make sure you program for dead zones. I have read that .3 is a good place to start as far as they are concerned.I tested this value on a 360 controller, and it worked fine for me.
Comments