Hi there!
I have setup my unity for programming to the ouya console
(driver installation, sdk, paths, unity plugin and so on)
I'm all set and ready to go, except I can't work out how to get the unity input manager to work with my ouya controller.
I've been searching the web and docs, maybe i'm just the only one not to figure it out.
But I would really apreaciate if anyone could point me in the right direction as to setup my unity with the ouya controller, so when I test my build on the ouya, I will be able to controll it with my controller.
Thanks
Comments
OUYA Inc | Android Developer
Skype: tgraupmann_prey
http://github.com/ouya/docs
http://github.com/ouya/ouya-sdk-examples
Check out the latest docs for your game engine: [setup] [adobe air] [android] [clickteam fusion] [construct 2] [corona] [libGDX] [game maker] [html5] [marmalade] [monogame] [unity] [unreal]
Use caution when setting [persistent wireless mode].