"No Android devices found" in Unity when building.

foxdeltagamesfoxdeltagames Posts: 5Member
edited July 2013 in Unity on OUYA
This is Sam again. I am writing because I need a bit of help. It seems my Windows 7 64 bit DOSE see the OUYA under "Devices and printers" and when I plug my OUYA to the PC Windows tells me the OUYA is plugged in, and under devices and printers it says MTP as the OUYA, and in " My Computer" it says "OUYA Console". Well to make things short. There is no warning icon on the OUYA in device manager under Portable Devices. So i guess I have done everything right when installing the driver? But when in Unity I click on "Build and Run Application" in the OUYA window. I get
 
"No Android devices found. If you are sure that device
is attached then it might be USB driver problem, for
details please check Android SDk Setup section in Unity
Manual."

I checked in android_winusb.ini that have the right things put in the the right locations.
[Google.NTx86]

;OUYA Console
%SingleAdbInterface% = USB_Install, USB\VID_2836&PID_0010
%CompositeAdbInterface% = USB_Install, USB\VID_2836&PID_0010&MI_01

[Google.NTamd64]

;OUYA Console
%SingleAdbInterface% = USB_Install, USB\VID_2836&PID_0010
%CompositeAdbInterface% = USB_Install, USB\VID_2836&PID_0010&MI_01

I Also checked in the adb_usb
and I have this,
(This is on one line in notepad) # ANDROID 3RD PARTY USB VENDOR ID LIST -- DO NOT EDIT.# USE 'android update adb' TOGENERATE.# 1 USB VENDOR ID PER LINE.ECHO is on.
0x2836
(0x2836 is on its own line.)

in CMD I typed in adb devices, and once it says " List od devices attached" it doesn't list anything.

Please help
Thanks a ton guys.
Post edited by foxdeltagames on

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