Unity 4.1.5f1 and Android SDK r22

NinjapretzelNinjapretzel Posts: 42Member
Are there support for these?
Since unity went free for android with version 4, and the recent updates to the android SDK breaking stuff (and then being fixed by unity), I was hoping that the latest SDK for OUYA would support the latest unity.

I am currently working on porting an android title over to OUYA, and we decided to move the project 'up' from Unity 3.5 to Unity 4.1, and that all went smoothly.

I was even able to build the project right to the ouya without the ODK installed, to test and make sure it would run, which it does.

I cannot for the life of me figure out how to figure out implementing the ODK into unity.

I made a blank project and set everything up as the FAQ had said
Bundle identifiers are synchronized
Min android is set to 16
Set up all paths and latest SDKs (android SDK/NDK, JDK), but there is still one line in the ouya panel that is grayed out: APT Path under android SDK.
There is no aapt.exe under \sdk\platform-tools\

NDK and Plugin compile just fine, but Compile Java spits out the "R.java cannot be found", when my package names are sync'd. I manually verified the OuyaUnityApplication.java and AndroidManafest files, and they have the correct bundle ID.

Is this just a thing where there is no support for it yet?
I would really like to get the ODK integrated so that our game can be on the Ouya market on launch.

Thanks -


Comments

Sign In or Register to comment.