If by "silence" you mean, no new games being lauched, then I think that gamepop is not the reason. The real reason is that develop a new game take time. For example we're improving our game since the Ouya Create Contest. (4 months if I'm not mistaken). If you mean that no one enter this forum, there's one more active: ouyaforum.com
Basically, everyone is waiting till OUYA gets retail launch. Might as well keep the game back until a few days before then and put in that extra polish than release it a month earlier when there is only a limited audience. Plus marketing wise, you can try and ride the wave of press and publicity around the launch
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Click here for a Zombie Game on Ouya
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Poor OUYA will be flooded with games waiting to be reviewed around launch.
I made the OUYA exclusive games Cube and Creature and Hellworm!
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