Work In Progress - The Hero's Journey, a Sidescrolling Swordfighter!

AsvarduilAsvarduil Posts: 11Member
edited June 2013 in Games
The Asvarduil Project proudly presents...
image
Follow the Unity3D forums topic for dev webplayers and weekly updates!

The Hero's Journey is a short, but sweet, side-scrolling swordfighter that combines 3D environments with the 2D locales of yesteryear.  The mechanics are based off of all the good parts of The Legend of Zelda 2: The Adventure of Link, but without the game-breakers and utter fluff.

After acquiring a legendary suit of crystal armor, Tim the Knight wandered to the Kingdom of Aylea in search of medicine capable of healing his father's grievous wounds!  What Tim dosen't know, though, is that he's got a duty to the kingdom conferred by his very heritage - keeping the seal on the Supreme Evil Lord, who needs to stay sealed for 1000 more years!  However, some local Evil Lords have appeared and are trying to find the seal.  

Can Sir Tim outwit, outfight, and survive various Evil Lords and their Evil Castles, find the items to ensure his victory, and ultimately keep the Supreme Evil Lord contained?

Screenshots (In-Development; Subject to Change)
image
Here, Sir Tim is introducing himself to the local government.  Maybe they know of medicine for freak spelunking accidents?  Or, maybe they just want to introduce the local ruler.  Governments are like that.

image
Having (finally) obtained a straight answer, Sir Tim sets out from Aylea Castle to the nearby town of Dunamne, in search of further information for both of his quests!

image
These two merry souls were just about to build a dining table, when this guy clad in crystal armor broke down the front door, and demanded to ransack the family's potent magical heirlooms.  They pawned them all off two generations ago.

image
While exploring the countryside, Tim the Knight stumbled upon a rather odd patch of ground, that contains a legendary Heart Rune!  Sadly, Tim's martial arts training prevents him from taking two steps to the left.  Swordsmen always fight along the line (in tournament settings...)

image
An anonymous tipster said a strange, life-enhancing rune could be found in a nearby cave.  All I found were smelly monsters, more rock than a music store, and some soiled armor.  That I'm wearing!  Worse, I have this creeping feeling that something's close by.  But, that's just crazy-talk.
Post edited by Asvarduil on
Current Project: The Hero's Journey

Comments

  • AsvarduilAsvarduil Posts: 11Member
    Added a new screenshot!  Planning for the true webplayer demo to be released sometime in the next month!

    Additionally, bear in mind that all screenshots are in-development.  They are subject to change at any time.
    Current Project: The Hero's Journey

  • AyrikAyrik Posts: 429Member
    I'm looking forward to playing this. I love Zelda 2!
    Saga Heroes - Adventure RPG
    image image
  • AsvarduilAsvarduil Posts: 11Member
    Ayrik said:
    I'm looking forward to playing this. I love Zelda 2!
    Me too!  I loved it growing up, but looking back at it having written a couple of other games, I felt that they had things that could be safely omitted, and were missing some really cool possibilities with the cool stuff they did have.

    This game release is going to be a challenge - and it already has been one for development - but ultimately, I feel I can only improve on the sidescrolling swordfighter formula set down by The Adventure of Link.  So, I will.
    Current Project: The Hero's Journey

  • jtn0514jtn0514 Loganville,DCPosts: 142Member
    Definatly has a great look to it. Looking forward to playing it.

  • AyrikAyrik Posts: 429Member
    edited June 2013
    Just don't be like me. Release your game eventually! I'm really looking forward to it.

    Have you looked at Elliot Quest? You may want to. It looks, feels, and sounds great. I'll buy both, but you should use it for inspiration if you ever feel down. And don't worry about their pretty graphics because that's not what it's all about!
    Post edited by Ayrik on
    Saga Heroes - Adventure RPG
    image image
  • pixeldriverpixeldriver Posts: 287Member
    Looks interesting, when are you looking to release it?
  • AndreacomposerAndreacomposer Posts: 67Member
    This is very cool, i like the style of graphycs, good work!!
    if you are looking for a composer, please contact me, listen my soundtrack on my web site
    Topic on OUYA with my works, please look my works!
     Twitter        BandCamp      Soundcloud
    image          image           image
    Composer of Cube and Creature and  Worm from Hell OUYA's game
    Andrea Composer
  • AsvarduilAsvarduil Posts: 11Member
    edited June 2013
    Wow thanks for all the support and kind comments so far, guys!

    @jtn0514: Thanks!

    @Ayrik: I haven't seen Elliot Quest yet, I'll check it out when I get home.  And, I think in some ways my graphic style is prettier; I based my approach off that taken for the DS Dragon Quest games ('The Zenithian Trilogy') and based on the feedback, it works.  Additionally, I think photorealistic graphics that require two to three years just to model and texture are overkill, and add little to the game.  Games are about doing, not just sort of seeing.

    @pixeldriver: I've given myself a deadline of August 31, 2013.  The way the game is building up so far, I'll certainly have the content done by then.  All I have to do is make sure it plays nicely with the OUYA, which I expect to take me roughly a month of work and testing.
    Post edited by Asvarduil on
    Current Project: The Hero's Journey

  • pixeldriverpixeldriver Posts: 287Member
    Thats great news as I'm getting my Ouya in early August
  • makeitsostudiosmakeitsostudios Posts: 18Member
    Looks awesome, Love the 2D billboard in 3D world style. Can't wait to try it. - Tim
  • AsvarduilAsvarduil Posts: 11Member
    @makeitsostudios - Yeah, I thought it was a bit of a novel idea too!  Still, it's a work in progress, and I'm planning on having a much more detailed webplayer for my testing community to poke and prod at soon.  I'm working hard to make this game live up to everyone's expectations!
    Current Project: The Hero's Journey

  • AsvarduilAsvarduil Posts: 11Member
    New Screenshot!

    image
    Sometimes, you have to take a steppe back.
    Current Project: The Hero's Journey

  • EvgizEvgiz Posts: 184Member
    Very interesting artstyle, Im looking forward to seeing how it works together with the gameplay. 
    Will dowload when I get my OUYA and the game is out.

    I made the OUYA exclusive games Cube and Creature and Hellworm!
    evgiz.net




  • GoldiLocksGoldiLocks Posts: 75Member
    looking awesome
    OOOOOUUUUUYYYYYAAAAA!!!!!
  • AsvarduilAsvarduil Posts: 11Member
    edited July 2013
    @Evgiz and Goldilocks - Thank you!  I'm working really hard to make it the best experience I can.

    Also, I haven't posted recently!  I think it's time for another screenshot.
    image

    I know, I know.  'Don't play with fire.'  Fire is dangerous and does not like to be tamed.
    Post edited by Asvarduil on
    Current Project: The Hero's Journey

  • AsvarduilAsvarduil Posts: 11Member
    edited August 2013
    New screenshot!

    image

    I've had a tough time with my first boss, but I've finally got him figured out - he's a legendary Steelguard with a ton of health!  Fighting him head-on [i]probably won't work[/i], but...wait, why has he stocked his WMDs on top of those horribly fragile-looking blocks?
    Post edited by Asvarduil on
    Current Project: The Hero's Journey

Sign In or Register to comment.