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      <title>General Discussion - OUYA Developer Forums</title>
      <link>http://forums.ouya.tv/</link>
      <pubDate>Sat, 02 May 2015 09:56:32 +0000</pubDate>
         <description>General Discussion - OUYA Developer Forums</description>
   <language>en-CA</language>
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      <title>Shipping is coming.</title>
      <link>http://forums.ouya.tv/discussion/1053/shipping-is-coming</link>
      <pubDate>Wed, 27 Mar 2013 17:39:20 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>Keeperus</dc:creator>
      <guid isPermaLink="false">1053@/discussions</guid>
      <description><![CDATA[It's March 27 today. And it was told that shipping for Kickstarter backers is starting on March 28.<br />I pre-ordered OUYA with one extra gamepad from this site in December.<br />Should I expect my order to be shipped soon?<br />How will it be shipped?(Which post service?)<br /><br />]]></description>
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   <item>
      <title>Can we use custom gamepad button image ?</title>
      <link>http://forums.ouya.tv/discussion/1047/can-we-use-custom-gamepad-button-image</link>
      <pubDate>Wed, 27 Mar 2013 05:14:27 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>myohanes</dc:creator>
      <guid isPermaLink="false">1047@/discussions</guid>
      <description><![CDATA[hi,<br /><br />Referring to <a href="https://devs.ouya.tv/developers/docs/interface-guidelines" target="_blank" rel="nofollow">https://devs.ouya.tv/developers/docs/interface-guidelines</a> :<br />"<i><b>We also provide a <a rel="nofollow" href="https://d31pno3ktcq63f.cloudfront.net/assets/OUYA_Buttons.zip">zip file</a> with button images for use in your games</b></i>."<br /><br />Could anyone from Ouya team confirm that we can use our own image (customized) to be used on the game as gamepad button indicator ?<br /><br />It still the same OUYA but with slightly polished (adding gradation).<br /><br />thanks<br />]]></description>
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   <item>
      <title>Is there a way to see how often your games was downloaded or an IAP was sold?</title>
      <link>http://forums.ouya.tv/discussion/1048/is-there-a-way-to-see-how-often-your-games-was-downloaded-or-an-iap-was-sold</link>
      <pubDate>Wed, 27 Mar 2013 08:02:06 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>TCTomm</dc:creator>
      <guid isPermaLink="false">1048@/discussions</guid>
      <description><![CDATA[There should be a way for this but I can't find it on the website.]]></description>
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      <title>Quick deployment to device?</title>
      <link>http://forums.ouya.tv/discussion/1036/quick-deployment-to-device</link>
      <pubDate>Tue, 26 Mar 2013 15:41:40 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>Evgiz</dc:creator>
      <guid isPermaLink="false">1036@/discussions</guid>
      <description><![CDATA[<div>How quick can you deploy a game to the OUYA?</div><div><br /></div><div>I have done a little iOs coding before, and xcode deploys the app onto a device almost instantly. I messed around with an ouya emulator and its incredibly slow, both at startup and while running the app.</div><div><br /></div><div>How is this for the OUYA device? Can I connect my OUYA to a PC and a TV, click play in eclipse and Im ready to go? :D</div><div><br /></div><div><br /></div>]]></description>
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      <title>Approval Process - Why are we still "under review"?</title>
      <link>http://forums.ouya.tv/discussion/1030/approval-process-why-are-we-still-under-review</link>
      <pubDate>Mon, 25 Mar 2013 21:25:07 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>hypercanestudios</dc:creator>
      <guid isPermaLink="false">1030@/discussions</guid>
      <description><![CDATA[I'm curious to hear what&nbsp;everyone's&nbsp;timeline has been for the approval process.<div><br /></div><div>We submitted March 17 and are still "under review", we're getting a bit nervous.</div>]]></description>
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      <title>April Launch</title>
      <link>http://forums.ouya.tv/discussion/872/april-launch</link>
      <pubDate>Fri, 08 Mar 2013 21:55:29 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>Trist</dc:creator>
      <guid isPermaLink="false">872@/discussions</guid>
      <description><![CDATA[I'm as excited as anyone to see this thing finally come alive :). I was just wondering if there will still be another shipment in April for those that pre-ordered online before the deadline? I haven't heard anything so Just hoping that those people don't get there ouya's pushed back till June :(]]></description>
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      <title>Miracast</title>
      <link>http://forums.ouya.tv/discussion/1020/miracast</link>
      <pubDate>Mon, 25 Mar 2013 13:20:33 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>andor72</dc:creator>
      <guid isPermaLink="false">1020@/discussions</guid>
      <description><![CDATA[Hi, I'm working as a freelancer for many different companies and at the moment streaming is a hot topic. Does anyone know if the OUYA console will support MIRACAST streaming?<div>More specific, we need a live video stream from the console to a tablet, MIRACAST would be the preferred technology.&nbsp;</div><div>Any help is appreciated!</div><div><br /></div><div>cheers,</div><div>Andor</div>]]></description>
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      <title>New sounds. Good or bad?</title>
      <link>http://forums.ouya.tv/discussion/1013/new-sounds-good-or-bad</link>
      <pubDate>Mon, 25 Mar 2013 01:57:42 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>greeniekin</dc:creator>
      <guid isPermaLink="false">1013@/discussions</guid>
      <description><![CDATA[I do not like the new menu sounds for the ouya update at all. I know this is just an opinion and I would like you guys to share yours.<br /><br />I can not remember what the old ones where though I liked them more. Also I like the kind of sounds you get when navigating XBMC default setup.]]></description>
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      <title>Problem with submission</title>
      <link>http://forums.ouya.tv/discussion/1006/problem-with-submission</link>
      <pubDate>Sun, 24 Mar 2013 10:57:40 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>gribbly</dc:creator>
      <guid isPermaLink="false">1006@/discussions</guid>
      <description><![CDATA[I submitted my game tonight and I'm stuck with the error message:<div><br /></div><div>Apk error: package debuggable flag be false<br /></div><div><br /></div><div>(this is at the&nbsp;<a href="https://devs.ouya.tv/developers/games" target="_blank" rel="nofollow">https://devs.ouya.tv/developers/games</a> link)</div><div><br /></div><div>I'm not sure how to fix it! Can anyone help?</div>]]></description>
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      <title>Final Deadline to hit Launch?</title>
      <link>http://forums.ouya.tv/discussion/1007/final-deadline-to-hit-launch</link>
      <pubDate>Sun, 24 Mar 2013 13:37:22 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>The_Craig</dc:creator>
      <guid isPermaLink="false">1007@/discussions</guid>
      <description><![CDATA[Hi there,<div><br /></div><div>I'm hoping somebody from team OUYA can help me, my game is very nearly done, but can you tell me the absolute final deadline for submission to make it onto the store for launch?</div><div><br /></div><div>According to the FAQ the review&nbsp;period&nbsp;is 3 days on average, which would mean to be on by Thursday I would have to submit before tomorrow to be in review Monday-Tueday-Wednesday? Is this the case or are you planning on throwing much more manpower on the days up to launch to get as much on the store as possible?</div><div><br /></div><div>A deadline in terms of hours would be great (i.e 21:00 GMT on 25/03/13).</div><div><br /></div><div>I'm desperate to get my game out on the store for launch and once I know the final deadline I can decide on&nbsp;whether&nbsp;sleep is acceptable.<br /><br />Any guidance would be appreciated.</div><div><br /></div>]]></description>
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      <title>Rather use DXT-1 or DXT-5 ?</title>
      <link>http://forums.ouya.tv/discussion/1003/rather-use-dxt-1-or-dxt-5</link>
      <pubDate>Sun, 24 Mar 2013 07:23:52 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>newmessage</dc:creator>
      <guid isPermaLink="false">1003@/discussions</guid>
      <description><![CDATA[Hi, guys<div><br /></div><div>I need to ask something about texture compression on OUYA.</div><div>Which compression type is best for OUYA, since OUYA use Tegra so it should be DXT. But, which is better, DXT-1 or DXT-5?</div><div>Because I really need to improve my games FPS.</div><div><br /></div><div>Many Thanks</div>]]></description>
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      <title>Open and close System menu</title>
      <link>http://forums.ouya.tv/discussion/1004/open-and-close-system-menu</link>
      <pubDate>Sun, 24 Mar 2013 08:03:34 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>greeniekin</dc:creator>
      <guid isPermaLink="false">1004@/discussions</guid>
      <description><![CDATA[I always thought what would happen is when you hit system menu button you would be able to return to the app. With a menu option as the bottom saying resume or continue or something.<br /><br />As it would come in handy to check the&nbsp;notification&nbsp;while you are playing. for things like installed chat programs, downlods or whatever. Then resume game once you have dealt with that. While I do get you want to get ride of multiprocessing. I feel multiprocessing would be very beneficial for services.]]></description>
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      <title>Apple TV2 Controller</title>
      <link>http://forums.ouya.tv/discussion/997/apple-tv2-controller</link>
      <pubDate>Sat, 23 Mar 2013 22:18:34 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>k_zeon</dc:creator>
      <guid isPermaLink="false">997@/discussions</guid>
      <description><![CDATA[I really like the simple apple ATV2 controller and would love to be able to use this with the Ouya.<br />Is this a possibility. Would be happy to buy a USB IR just to have this controller work.<br />]]></description>
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      <title>Loom Game Engine on OUYA</title>
      <link>http://forums.ouya.tv/discussion/924/loom-game-engine-on-ouya</link>
      <pubDate>Fri, 15 Mar 2013 01:36:03 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>theengineco</dc:creator>
      <guid isPermaLink="false">924@/discussions</guid>
      <description><![CDATA[<div>Hey all,</div><div><br /></div><div>My name is Nate Beck and I'm a co-founder at The Engine Company (<a href="http://theengine.co" target="_blank" rel="nofollow">http://theengine.co</a>).</div><div><br /></div><div>Next week we'll be announcing OUYA as a first tier platform that we support. &nbsp;This includes all of our really awesome live asset and code reloading. &nbsp;Feel free to check out the video on our home page.</div><div><br /></div><div>I also wanted to let everyone know that we're giving away the engine for free for another 14 days (basically through the last day of GDC). &nbsp;So if you want Loom for free, I urge you to sign up.</div><div><br /></div><div>I'll also be lurking around these forums if you guys have any questions regarding using Loom on OUYA.</div><div><br /></div><div>Cheers,</div><div>Nate</div>]]></description>
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      <title>CONTEST: Win a ticket to the OUYA Launch Event!</title>
      <link>http://forums.ouya.tv/discussion/962/contest-win-a-ticket-to-the-ouya-launch-event</link>
      <pubDate>Wed, 20 Mar 2013 21:42:31 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>RobJ</dc:creator>
      <guid isPermaLink="false">962@/discussions</guid>
      <description><![CDATA[There's less than 36 hours until our contest - sponsored by GameFans.com, OUYABoards.com, and Phandroid.com - stops taking entries. Easy to enter and the winner gets a ticket to the OUYA Launch Event in San Francisco on March 28th:<div><div><a href="http://ouyaboards.com/ouya-lounge/437-contest-win-ticket-ouya-launch-event.html" target="_blank" rel="nofollow">http://ouyaboards.com/ouya-lounge/437-contest-win-ticket-ouya-launch-event.html</a></div><div><br /></div><div>Very few have entered so you've got a pretty great chance!<br /><div><br /></div></div></div>]]></description>
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      <title>Q: How many times can team Ouya drop the ball on one competition?</title>
      <link>http://forums.ouya.tv/discussion/618/q-how-many-times-can-team-ouya-drop-the-ball-on-one-competition</link>
      <pubDate>Mon, 28 Jan 2013 21:04:59 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>Pug</dc:creator>
      <guid isPermaLink="false">618@/discussions</guid>
      <description><![CDATA[Hi all,<div><br /></div><div>I am the lucky person who was the <a rel="nofollow" href="https://twitter.com/jupaju/status/284578735192158210">first one to guess correctly</a> the amount of Ouyas on the crate in <a rel="nofollow" href="http://www.ouya.tv/its-open-season/">the #ouyacrate competition</a>.</div><div><br /></div><div>But fear not! That's where my luck ended.</div><div><br /></div><div>First the Ouya team <a rel="nofollow" href="https://twitter.com/playouya/status/284581166906998784">hastily congratulated to a wrong person</a> (who maybe got the prize too, idk) and when <a rel="nofollow" href="https://twitter.com/SirYellowhill/status/284584141318676480">a third party questioned this</a> in a tweet, I finally got acknowledged.</div><div><br /></div><div>I was asked to DM them but I couldn't so&nbsp;<a rel="nofollow" href="https://twitter.com/jupaju/status/284591821135433728">I replied quickly</a>&nbsp;and sent them an email.</div><div><br /></div><div>Then I waited.</div><div><br /></div><div>After 4 days I got tired of waiting and sent them another email.</div><div><br /></div><div>And then I waited some more.</div><div><br /></div><div>After 11 more days I got tired of waiting - <b>again</b> - and <a rel="nofollow" href="https://twitter.com/jupaju/status/290255574636048384">tweeted about it</a>.</div><div><br /></div><div>Guess what? I ultimately never heard back from them this time either. They did tweet me back that they were waiting for my DM and I explained that it could not be done and then the silence begun again.</div><div><br /></div><div>Today, a whole month after the competition I got tired of waiting - <b>yet again</b> - and <a rel="nofollow" href="https://twitter.com/jupaju/status/295920437131616257">tweeted</a>&nbsp;but no avail.</div><div><br /></div><div>I'm beginning to feel pretty certain that I'll never see the dev console I was promised as a prize (because I understand that <a rel="nofollow" href="https://twitter.com/playouya/status/286663551765082114">there are no more dev units to send</a>) and now I'm close to the point where I regret ever backing the whole project with $190 for a regular (well ok, KS edition) console to begin with.</div><div><br /></div><div><b>To the Ouya team:</b> You have my contact information, if you are planning to ever honor my win and shipping me anything - <b>contact me by email first and do not send me anything without my acknowledgement!!!</b> I'm leaving for a vacation soon and there will be nobody to receive the package if you send it now. At this point it seems that I'm anyway forced to wait until March.</div><div><br /></div><div>I'm open to reasonable suggestions, I have to admit that first I was really excited about getting the dev unit because what it symbolizes to the project (even though I have no real use for it), but since then the appeal to me has long gone and I'd probably abide to even get the regular unit with extra controllers.</div><div><br /></div><div><b>All in all I have to say that I'm truly disappointed how this has <i>not</i> worked out.</b> And I was the only one in our group of console playing friends in our 30's that wanted to believe to this project and people behind it.</div><div><br /></div><div>- A&nbsp;disgruntled Finn</div>]]></description>
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      <title>Bank accounts in countries outside of the U.S.</title>
      <link>http://forums.ouya.tv/discussion/902/bank-accounts-in-countries-outside-of-the-u-s</link>
      <pubDate>Wed, 13 Mar 2013 09:44:47 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>Daygames</dc:creator>
      <guid isPermaLink="false">902@/discussions</guid>
      <description><![CDATA[I couldn't find a related topic, but I was wondering how the developer bank account support was for developers outside of the U.S.. I noticed that the only information asked were "Bank Name", "Account Number" and "Routing Number". Banks in Europe don't follow the same model and use IBAN and SWIFT for bank and account identification. (I am not 100% sure, but I believe that U.S. banks also have SWIFT numbers.) As there don't seem to be any fields for that, does that mean that Ouya developers outside of the U.S. cannot sell in-app products? If no, what information needs to be entered then?]]></description>
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      <title>Building an OUYA Community - Introducing OUYA Columns</title>
      <link>http://forums.ouya.tv/discussion/968/building-an-ouya-community-introducing-ouya-columns</link>
      <pubDate>Thu, 21 Mar 2013 19:52:05 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>EdK</dc:creator>
      <guid isPermaLink="false">968@/discussions</guid>
      <description><![CDATA[Hey guys, just wanted to inform you that OUYAForum will be launching a new section called "OUYA Columns" later this week or the beginning of next week. &nbsp;The intent is to allow people like you to maintain your own writing/video column on OUYAForum. &nbsp;Please see details, and apply for your own column if interested at:&nbsp;<a href="http://ouyaforum.com/showthread.php?1698-OUYAForum-New-Columns-Section-Coming-Soon!-Sign-up-now-and-have-your-own-column!!" target="_blank" rel="nofollow">http://ouyaforum.com/showthread.php?1698-OUYAForum-New-Columns-Section-Coming-Soon!-Sign-up-now-and-have-your-own-column!!</a><div><br /></div><div>I figured it will be a great way to really get the OUYA community involved in generating unique useful content for fans of the console.<br /><div><br /></div><div>Thanks :) &nbsp;</div><div>Ed</div></div>]]></description>
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      <title>Tax form</title>
      <link>http://forums.ouya.tv/discussion/903/tax-form</link>
      <pubDate>Wed, 13 Mar 2013 12:55:13 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>Shiels</dc:creator>
      <guid isPermaLink="false">903@/discussions</guid>
      <description><![CDATA[So I'm a bit of a noob when it comes to taxation...<div><br /></div><div>Do we have to fill in the IRS form? On the form it says "do not use if you are a foreigner claiming income from a US business"... isn't that what we are doing?</div><div><br /></div><div>Besides that, I'm not sure if me and my brother qualify as a partnership or not. Should I rather do individual and give him his split of the funds from that? Can we just say we are a partnership because we are agreed upon it?</div><div><br /></div><div>Thanks!</div><div><br /></div><div>EDIT: do I have to apply for an IRS number (SSN, ITIN or EIN) in order to fill the form? This kinda delays our ability to upload :(</div>]]></description>
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      <title>Performance</title>
      <link>http://forums.ouya.tv/discussion/964/performance</link>
      <pubDate>Wed, 20 Mar 2013 22:23:57 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>KaioInt</dc:creator>
      <guid isPermaLink="false">964@/discussions</guid>
      <description><![CDATA[Hi there,<div>We're just starting (I know we've left it late) porting our projects onto the ouya, and have noticed something a little surprising.</div><div>We're a unity3d team, and our project hasn't been optimised yet for droid, however in its basic heavily over loaded form (we have far too many drawcalls in the current build) we've seen a surprising difference in performance between our shiny 2 month old ouya, and our 13 month old Asus transformer prime tablet.</div><div>The tablet is handling the overload slightly (yep only slightly) better than the ouya, it's only a little bit but it is definately a noticeable difference.</div><div>To me this doesn't make much sense as I thought the ouya was clocked faster than the tablet.</div><div>Has anyone else benchmarked the ouya against standard tablets ?</div>]]></description>
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      <title>International Banking Information Requirments</title>
      <link>http://forums.ouya.tv/discussion/948/international-banking-information-requirments</link>
      <pubDate>Mon, 18 Mar 2013 23:23:11 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>Piers</dc:creator>
      <guid isPermaLink="false">948@/discussions</guid>
      <description><![CDATA[Hi everyone!&nbsp; As you know we're working to add in support for individuals or developers outside the U.S. and we'd like your help in verifying that what we're doing is actually what's required for you to get paid.&nbsp; We'd appreciate replies primarily from those who can confirm with certainty, thanks!<br /><br />IBAN - If IBAN is used there's no other requirement other than name of Bank<br /><br />SWIFT - If SWIFT is used then the BBAN (Basic Bank Account Number) would be required as well<br /><br />BIC - We understand BIC to be synonymous with SWIFT, for our purposes<br /><br /><br />All answers greatly appreciated.&nbsp; Is there anything we missed (other countries, regions which have yet another way of receiving payment to a company or person's checking account)?&nbsp; Is there something we don't have right in the above?&nbsp; :)<br />]]></description>
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      <title>First images of the metal retail OUYA surface (prototype)</title>
      <link>http://forums.ouya.tv/discussion/954/first-images-of-the-metal-retail-ouya-surface-prototype</link>
      <pubDate>Tue, 19 Mar 2013 20:14:29 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>bluecollarart</dc:creator>
      <guid isPermaLink="false">954@/discussions</guid>
      <description><![CDATA[I just happened to see a tumblr link on an OUYA Engineer's blog yesterday, and boy was I surprised by what I saw!<div><br /></div><div><a rel="nofollow" href="http://www.ouyagamingsource.com/breaking-news-the-ouya-revealed/">http://www.ouyagamingsource.com/breaking-news-the-ouya-revealed/</a><br /></div><div><br /></div><div>I wasn't sure if they were real or not, but Eddie K, who runs OUYA Forum, got in contact with Uhrman and she told him that they are quite real. They are prototypes, however, so the final version may differ.</div><div><br /></div><div>It's funny, even until now I've seen a lot of people doubting OUYA, saying the metal model wouldn't come and OUYA would just release plastic ones. But I guess not!</div><div><br /></div><div>What does everyone think? Do they live up to your expectations?</div>]]></description>
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      <title>Ouya GUI an issue for color blind gamers?</title>
      <link>http://forums.ouya.tv/discussion/944/ouya-gui-an-issue-for-color-blind-gamers</link>
      <pubDate>Mon, 18 Mar 2013 01:20:04 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>VoodooDoubloon</dc:creator>
      <guid isPermaLink="false">944@/discussions</guid>
      <description><![CDATA[Just wondering if the strong Red and Green are an issue with gamers that have color blind issues. Has this been raised internally and are you guys worried about this? When color blind these colors tend to mesh together and look grey.<div><br /></div>]]></description>
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      <title>Is anyone successfully using Starling and AIR</title>
      <link>http://forums.ouya.tv/discussion/951/is-anyone-successfully-using-starling-and-air</link>
      <pubDate>Tue, 19 Mar 2013 13:50:36 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>Game_Radiator</dc:creator>
      <guid isPermaLink="false">951@/discussions</guid>
      <description><![CDATA[Hi all I'm just wondering if anybody using Adobe Air is able to get Starling to work on their OUYA?<div><br /></div><div>Even with just a bare bones project, I can only add 3-4 2048x2048 textures before it crashes. The same project loads and runs fine on my Asus Transformer which is also Tegra-3.</div><div><br /></div>]]></description>
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      <title>3/18 UPDATE: Episode #3! OUYA Radar: A Video Series Bringing OUYA's Best, Weekly</title>
      <link>http://forums.ouya.tv/discussion/843/3-18-update-episode-3-ouya-radar-a-video-series-bringing-ouyas-best-weekly</link>
      <pubDate>Tue, 05 Mar 2013 02:25:22 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>bluecollarart</dc:creator>
      <guid isPermaLink="false">843@/discussions</guid>
      <description><![CDATA[Hey all, Haven here. Me &amp; my team have been working on a new OUYA project for a few months now, and I thought you guys might wanna check it out, and I'd love to hear what you have to say.<div><br /></div><div>Right now the OUYA scene online is rough. It's hard for gamers to find games, and it's even harder for a developer to get their game noticed. So my team got together and started developing a platform to <b>showcase the best, weirdest, and most innovative games OUYA has to offer</b>.</div><div><br /></div><div>I'm the lead editor of our website, <a rel="nofollow" href="http://www.ouyagamingsource.com/"><b>OUYA Gaming Source</b></a>. Every week, we take the best content from the site and form it into a new episode of our video series, OUYA Radar. We're starting to get into the swing of things, and put out our second episode today.</div><div><br /></div><div><b>New! -</b>&nbsp;<a rel="nofollow" href="http://www.youtube.com/watch?v=OjOZTuQSG3k"><b>OUYA Radar - Episode #3</b></a></div><div>We finish our Game Jam coverage with 10 more great entries</div><a rel="nofollow" href="http://www.youtube.com/watch?v=OjOZTuQSG3k"><img src="http://www.ouyagamingsource.com/wp-content/uploads/2013/03/OUYA-Radar-Episode-Three-Screenshot.png" alt="image" /><br /></a><div><a rel="nofollow" href="http://www.youtube.com/watch?v=OjOZTuQSG3k"><b></b></a><b><a rel="nofollow" href="http://www.youtube.com/watch?v=E3eYKRg2FlI">OUYA Radar - Episode #1</a></b></div><div>Our Top 10 Games from #myOUYAgame<br /><a rel="nofollow" href="http://www.youtube.com/watch?v=E3eYKRg2FlI"><img src="http://www.ouyagamingsource.com/wp-content/uploads/2013/03/OUYA-Radar-Episode-One-Screenshot-Medium.png" alt="image" /></a></div><div><br /></div><div><b><a rel="nofollow" href="http://www.youtube.com/watch?v=Ch1X5tIkoSA">OUYA Radar - Episode #2</a></b></div><div>Showcasing the best from the CREATE Game Jam<div><a rel="nofollow" href="http://www.youtube.com/watch?v=Ch1X5tIkoSA"><img src="http://www.ouyagamingsource.com/wp-content/uploads/2013/03/OUYA-Radar-Episode-Two-Screenshot-Medium.png" alt="image" /></a><br /></div><div><br /></div><div><div><br /></div><div><br /></div><div>We'll have a new episode out next week, but shooting studio-quality videos costs money. Quite a bit of it, in fact!<br /></div></div><div><br /></div><div>So, if you want to support us and <b>help us build an awesome series</b> where OUYA games can get the exposure they need &amp; deserve, you can...</div><div><br /></div><div>Check out our&nbsp;<b>Kickstarter</b>:</div><a rel="nofollow" href="http://www.kickstarter.com/projects/ogs/ouya-gaming-source"><b>http://www.kickstarter.com/projects/ogs/ouya-gaming-source<b></b></b></a><div><a rel="nofollow" href="http://www.ouyagamingsource.com/wp-content/uploads/2013/03/Kickstarter-Thumbnail.jpg"><img src="http://www.ouyagamingsource.com/wp-content/uploads/2013/03/Kickstarter-Thumbnail.jpg" alt="image" /></a><br /></div><div><br /></div><div><br /></div><div>We're off to a good start - even <b>OUYA themselves</b> have backed us - but we're going to need more to hit our goal! So, watch our video and if you like what we're doing, consider supporting us. :)</div><div><br /></div><div><b>We love feedback</b>, and we're just starting out, so we could use as much as you can give us! Any questions, concerns, suggestions, or criticisms would be great! Is there something about OUYA you want to see covered? Maybe something you think we're doing wrong? Let us know!</div><div><br /></div><div>I hope you guys enjoy the videos.</div></div>]]></description>
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      <title>is the party of march 28 the ouya launch party from the kickstarter perk?</title>
      <link>http://forums.ouya.tv/discussion/920/is-the-party-of-march-28-the-ouya-launch-party-from-the-kickstarter-perk</link>
      <pubDate>Thu, 14 Mar 2013 22:27:50 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>FelineArts</dc:creator>
      <guid isPermaLink="false">920@/discussions</guid>
      <description><![CDATA[im a bit confused about this, does anyone knows?]]></description>
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      <title>What will your first game for OUYA be?</title>
      <link>http://forums.ouya.tv/discussion/911/what-will-your-first-game-for-ouya-be</link>
      <pubDate>Wed, 13 Mar 2013 23:50:47 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>Piers</dc:creator>
      <guid isPermaLink="false">911@/discussions</guid>
      <description><![CDATA[From the ground up, or a port and if so from where?  :)]]></description>
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      <title>How open is open?</title>
      <link>http://forums.ouya.tv/discussion/945/how-open-is-open</link>
      <pubDate>Mon, 18 Mar 2013 12:44:56 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>SpearheadInteractive</dc:creator>
      <guid isPermaLink="false">945@/discussions</guid>
      <description><![CDATA[Good afternoon all!<div><br /></div><div>I've got a general question regarding the Ouya that I hope the community will be able to answer for me.</div><div><br /></div><div>Essentially, here at Spearhead Interactive we develop online 3D visualisations for B2B sectors, distributed via web or mobile devices. Everything from component visualisation as a sales / R&amp;D / Training tool, through to full architectural models for regeneration planning/BIM etc...</div><div><br /></div><div>For some of our more security-conscious clients, I'd like to propose that we could provide a stand-alone, secure solution for them to view the end-product in-house, and this is where I hope Ouya could come in.</div><div><br /></div><div>What I would like to be able to do is install the final APK file onto our own branded front end loader on a specific client by client basis. No connection to Ouya Marketplaces or any other Ouya Service, merely connect a Ouya box to our PC, load in a custom Spearhead Interactive front end and install the APK files as required. The Ouya console would then be handed over to the client to use as required in a 100% offline capacity.</div><div><br /></div><div>Is this something which would be possible, or does this contravene the terms of use for the console? I'd be more than happy to have an Ouya screen present whilst loading the custom front-end if this is necessary.</div><div><br /></div><div>Thanks all. Looking forward to your responses - appreciate any assistance you can provide.</div><div><br /></div><div>Regards,</div><div>Dan Riley,&nbsp;</div><div>Director, Spearhead Interactive.</div>]]></description>
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      <title>UK Developers - Tax, Payment Info, Etc</title>
      <link>http://forums.ouya.tv/discussion/940/uk-developers-tax-payment-info-etc</link>
      <pubDate>Sun, 17 Mar 2013 15:00:45 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>The_Craig</dc:creator>
      <guid isPermaLink="false">940@/discussions</guid>
      <description><![CDATA[Anybody else in the UK who can offer guidance? I know Piers has already commented on the fact they're sorting out payments to outside of the US but what about the relevant tax forms. In particular:<div><br /></div><div><a rel="nofollow" href="http://www.irs.gov/pub/irs-pdf/fw8ben.pdf" target="_blank">IRS Form w-8BEN</a><br /></div><div><br /></div><div>Has anybody completed it?</div>]]></description>
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      <title>What does "Promote Your Game for a Year" Entail?</title>
      <link>http://forums.ouya.tv/discussion/941/what-does-promote-your-game-for-a-year-entail</link>
      <pubDate>Sun, 17 Mar 2013 15:09:13 +0000</pubDate>
      <category>General Discussion</category>
      <dc:creator>Shiels</dc:creator>
      <guid isPermaLink="false">941@/discussions</guid>
      <description><![CDATA[As part of the kickstarter package we are promised a year's worth of promotion from OUYA. I'm curious to find out what this means specifically.<div><br /></div><div>Can anyone shed any light on the matter?</div>]]></description>
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