<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
      <title>Games - OUYA Developer Forums</title>
      <link>http://forums.ouya.tv/</link>
      <pubDate>Sat, 02 May 2015 00:01:48 +0000</pubDate>
         <description>Games - OUYA Developer Forums</description>
   <language>en-CA</language>
   <atom:link href="http://forums.ouya.tv/categories/games/p17/feed.rss" rel="self" type="application/rss+xml" />
   <item>
      <title>Rage Runner, Poll For Obstacle Creation</title>
      <link>http://forums.ouya.tv/discussion/767/rage-runner-poll-for-obstacle-creation</link>
      <pubDate>Mon, 18 Feb 2013 19:45:49 +0000</pubDate>
      <category>Games</category>
      <dc:creator>Hypercane</dc:creator>
      <guid isPermaLink="false">767@/discussions</guid>
      <description><![CDATA[<div>	Hey everyone, I'm Jake from Hypercane Studios, I'm the 3d artist for our small indie company. I&nbsp;have finally wrapped up the major stuff I needed to get done before Rage Runner launches on OUYA.&nbsp;Today I turn my attention to the community looking for any, and all feedback on our level editor.</div><div><b>Over&nbsp;</b><b>the next week I will be gathering feedback from the community of 10 different forums on</b><b>&nbsp;what types&nbsp;</b><b>of obstacles you would like in our level editor.</b>&nbsp;After that week of gathering feedback ill take the top&nbsp;obstacle ideas, and run a poll for everyone to vote on. Then I'll take the top polled obstacles and get&nbsp;them ready for when the game goes live. <b>Below are some basic things to keep in mind when giving us&nbsp;</b><b>feedback:</b></div><div><br /></div><div><b>1.</b> We are looking for what you yourself would want at your finger tips when designing a level in our<br /></div><div>editor.(keep in mind we have the basic stuff like square boxes, rectangles etc....)</div><div><br /></div><div><b>2.</b> We are looking for more animation obstacle ideas,(example, spikes closing and opening.)</div><div><br /></div><div><b>3</b>. If you have texture ideas for the obstacle you suggest, please leave that feedback also.</div><div><br /></div><div><b>4.</b> I plan on doing at least 5 new obstacles for this, but if they are simple enough possibly more.</div><div><br /></div><div><b>5</b>. Anything is possible!</div><div><br /></div><div><b>Here's a example of a obstacle request I received last week ,they wanted a air duct type of obstacle&nbsp;</b><b>that people could fly into.</b></div><div><br /></div><div><img src="http://i1326.photobucket.com/albums/u645/burke1803/duct_zpsbb2d5c29.png" alt="image" /><br /></div><div><br /></div><div><b>Link to video of how the level editor works below</b></div><div><br /></div><div><a rel="nofollow" href="//youtube.com/watch?v=W9FCcHqhhl4"><img src="//img.youtube.com/vi/W9FCcHqhhl4/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a><br /></div><div><b>We are also on the OUYA Store for testing right now!</b></div>]]></description>
   </item>
   <item>
      <title>SUBJET on OUYA!</title>
      <link>http://forums.ouya.tv/discussion/527/subjet-on-ouya</link>
      <pubDate>Wed, 23 Jan 2013 14:36:27 +0000</pubDate>
      <category>Games</category>
      <dc:creator>konzeptzwei</dc:creator>
      <guid isPermaLink="false">527@/discussions</guid>
      <description><![CDATA[<div>Hey folks!</div><div>Check out our first "atmospheric" Teaser Trailer for our upcoming game: SUBJET!</div><div><br /></div><div><a rel="nofollow" href="http://www.youtube.com/watch?v=w7jZfIlEULM"><img src="https://dl.dropbox.com/u/10273372/comm-unity/subjet.png" alt="image" /></a><br /></div><div><br /></div>It's an undewater-action-dualstick-adventure-yeswithshooting game! Right now we are in the prototype phase and will post more content as the game progresses! Right now we concentrate to make it run perfect on tablet devices BUT we would love to create a preview version on the OUYA too once it comes out!<br /><br />Thanks for watching!<br />Cheers.chris]]></description>
   </item>
   <item>
      <title>Testing your games on a OUYA - I can help!</title>
      <link>http://forums.ouya.tv/discussion/563/testing-your-games-on-a-ouya-i-can-help</link>
      <pubDate>Thu, 24 Jan 2013 10:40:12 +0000</pubDate>
      <category>Games</category>
      <dc:creator>JSIDD</dc:creator>
      <guid isPermaLink="false">563@/discussions</guid>
      <description><![CDATA[I have been downloading almost all apk I could run into on this forum and it seems that a good number of devs still need to have a sure way to test on a OUYA before March and I want to help! Just let me know and I will test your game on my OUYA. <br /><br />In case you are curious, I did not submit a game to the CREATE but I do intend to sell my own games when OUYA launch. I just need more time before I can share something/anything with you. So in the mean time, please do contact me if you need someone to test your game on a OUYA. <br /><br />you can email me: bd at jsidd.com or send me a private message or comment here. <br /><br />Good luck everyone =)<br />~Ben<br /><br /><br /><br />]]></description>
   </item>
   <item>
      <title>2-player shooter 2 Hando Commando on the OUYA store for testing!</title>
      <link>http://forums.ouya.tv/discussion/722/2-player-shooter-2-hando-commando-on-the-ouya-store-for-testing</link>
      <pubDate>Tue, 12 Feb 2013 19:07:19 +0000</pubDate>
      <category>Games</category>
      <dc:creator>goodhustle</dc:creator>
      <guid isPermaLink="false">722@/discussions</guid>
      <description><![CDATA[I posted up my latest build of 2 Hando Commando on the OUYA store (<a rel="nofollow" href="http://www.goodhustle.com/blog/2013/02/2-hando-commando-ouya-store-testing/">link to devlog about the release</a>). If you've got a devkit and a buddy, try it out! It's still really early, but it's about 4x as good as my original OUYACreate entry (unfortunately, haha).&nbsp;<div><br /></div><div>It's a 1v1 game where each player controls a pair of guys at the same time, one with each thumbstick.</div><div><br /></div><div>There are four weapons to choose from and each one plays slightly differently in controls and strategy. I've got a nice tutorial on my list of things to do along with moving from splitscreen to single overhead cam (to allow for bigger maps), and I'll be improving it over time. I'm also planning on adding in online multiplayer, seeing how there are going to be tons of people with an OUYA and only one controller.</div><div><br /></div><div>If you try it out, let me know what you think! This is still a prototype, but it's definitely moving along. :)</div><div><br /></div><div><br /></div>]]></description>
   </item>
   <item>
      <title>Sophia's World</title>
      <link>http://forums.ouya.tv/discussion/704/sophias-world</link>
      <pubDate>Sat, 09 Feb 2013 08:50:06 +0000</pubDate>
      <category>Games</category>
      <dc:creator>Intermediaware</dc:creator>
      <guid isPermaLink="false">704@/discussions</guid>
      <description><![CDATA[Hooray. My game Sophia's World is running on my OUYA in HD (original resolution was 1024x768).<div><br /></div><div>The gamepad works great. The SDK was very easy to implement. Will upload a build next week, when I fixed some smaller issues.<br /><div><div><br /></div><div><img src="http://sphotos-e.ak.fbcdn.net/hphotos-ak-snc6/251545_439676312775494_1985058759_n.jpg" alt="image" /><br /></div></div></div>]]></description>
   </item>
   <item>
      <title>WhiteWater 3D -- Submission for the Game Jam and APK</title>
      <link>http://forums.ouya.tv/discussion/554/whitewater-3d-submission-for-the-game-jam-and-apk</link>
      <pubDate>Thu, 24 Jan 2013 06:38:31 +0000</pubDate>
      <category>Games</category>
      <dc:creator>LaughingGull</dc:creator>
      <guid isPermaLink="false">554@/discussions</guid>
      <description><![CDATA[<div>Here's my rather quick video.</div><br /><a rel="nofollow" href="//youtube.com/watch?v=9vxx7zmlKWg"><img src="//img.youtube.com/vi/9vxx7zmlKWg/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a><div><br /></div><div>WhiteWater 3D is a white water kayaking game where you'll compete against people worldwide to get the best times and highest scores. Run through gates (and in the full version do an assortment of tricks) to get the highest score with the best time. Use in game money earned on each river run to purchase or unlock new Kayaks.</div><div><br /></div><div>The game includes real world water simulation with water currents and tries to simulate different kayaks using criteria such as turn speed, glide distance, buoyancy, etc. Also planned is 2 player mode where you can go head to head with your friends, play nice or run them into the rocks!&nbsp;</div><div><br /></div><div>The full version will be available for launch day on the OUYA console.</div><div><br /></div><div><a href="http://killscreendaily.com/create/video.php?submissionID=131" target="_blank" rel="nofollow">http://killscreendaily.com/create/video.php?submissionID=131</a><br /></div>]]></description>
   </item>
   <item>
      <title>how hard is it to developed for ouya using the odk</title>
      <link>http://forums.ouya.tv/discussion/745/how-hard-is-it-to-developed-for-ouya-using-the-odk</link>
      <pubDate>Fri, 15 Feb 2013 03:44:36 +0000</pubDate>
      <category>Games</category>
      <dc:creator>therealistone</dc:creator>
      <guid isPermaLink="false">745@/discussions</guid>
      <description><![CDATA[what i mean is. is it as easy or as similar to using gamemaker. im not good at programming....at all.just dont have the brain for it. i was wondering are there ways to make games using short cut tools that dont require tons of programming. i am very interested in this new platform and i want to get off on a good start, since im new to developing games.<br />]]></description>
   </item>
   <item>
      <title>Orangepixel lineup</title>
      <link>http://forums.ouya.tv/discussion/742/orangepixel-lineup</link>
      <pubDate>Thu, 14 Feb 2013 11:12:07 +0000</pubDate>
      <category>Games</category>
      <dc:creator>orangepascal</dc:creator>
      <guid isPermaLink="false">742@/discussions</guid>
      <description><![CDATA[<img src="https://pbs.twimg.com/media/BDD1iAtCcAEGtsy.png" alt="image" /><div><br /></div><div>Hard at work to make sure the Orangepixel line of games is ready for the Ouya ;)</div>]]></description>
   </item>
   <item>
      <title>SUPER ROBOT SPACE FIGHT!: Planetoid gravity in a 2D 4 player run and jump shooter for CREATE. +APK</title>
      <link>http://forums.ouya.tv/discussion/650/super-robot-space-fight-planetoid-gravity-in-a-2d-4-player-run-and-jump-shooter-for-create-apk</link>
      <pubDate>Sat, 02 Feb 2013 06:05:58 +0000</pubDate>
      <category>Games</category>
      <dc:creator>Tyrus</dc:creator>
      <guid isPermaLink="false">650@/discussions</guid>
      <description><![CDATA[<a rel="nofollow" href="//youtube.com/watch?v=YswkkyO6r_4"><img src="//img.youtube.com/vi/YswkkyO6r_4/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a><div><a rel="nofollow" href="http://www.killscreendaily.com/create/video.php?submissionID=128">CREATE entry page</a></div><div><a rel="nofollow" href="http://stttutter.com/download.php?SuperRobotSpaceFight-CREATE-FINAL.apk">My submitted APK file</a></div><div><br /></div><div>My game for CREATE is a dual stick run and jump shooter with planetoid gravity for 2-4 players where you run from hordes of monsters whilst attempting to destroy the enemy ship. I created this in Unity and there were some bugs concerning inputs from multiple controllers canceling each other out that I couldn't fix in time for submission... I'm fairly certain it's an issue in the current Unity package for OUYA, but it's pretty fun for two folks regardless. I left 4 player support in there even though I couldn't test it; hopefully that's functional enough to be fun, too!</div><div><br /></div><div>I spent 10 days (+1 for the title screen and making the video :) ) making this game and it was a really fun experience! I've talked about it at length <a rel="nofollow" href="http://www.reddit.com/r/gamedev/comments/17h2nq/ouya_create_post_mortem_super_robot_space_fight/">on /r/gamedev</a>&nbsp;and <a rel="nofollow" href="http://tyrus.tumblr.com/tagged/ouyacreate">my dev log</a>, but I'd just like to again thank the community here, especially tgraupmann and marco in the Unity forums. The development of this console is feeling like a pretty great collaborative experience between the hard working devs and the community; that's really made this a great experience.</div><div><br /></div><div>My video's done pretty well on Reddit, but like most other devs here I'm struggling to actually get likes on twitter/facebook/youtube. I didn't think to add youtube annotations asking for likes until a couple days ago :P. Hopefully this social stuff won't matter too much! I would of course appreciate it if you threw some likes at <a rel="nofollow" href="http://www.killscreendaily.com/create/video.php?submissionID=128">my game's CREATE entry page</a>, though.</div>]]></description>
   </item>
   <item>
      <title>Focal: A game about focus.</title>
      <link>http://forums.ouya.tv/discussion/565/focal-a-game-about-focus</link>
      <pubDate>Thu, 24 Jan 2013 14:42:28 +0000</pubDate>
      <category>Games</category>
      <dc:creator>kiwicoco</dc:creator>
      <guid isPermaLink="false">565@/discussions</guid>
      <description><![CDATA[Hey everybody!!<div><br /></div><div>This is what I've been working on for the past 8 days for KillScreen's CREATE Game Jam.</div><div><br /></div><div>Focal is a 2D puzzle-platformer game where you have to change the focal depth in order to solve challenging puzzles.&nbsp;</div><div><br /></div><div>Each world will pose a different challenge for you, as each one explores a different consequence of your focus, or a consequence of changing the way focus works in the world.</div><div><br /></div><div>Imagine if the actual world changed if you change your focus...Or what if you could explore the quantum consequences of focusing on two very different things? This is the sort of thing this game helps you explore.<br /></div><div><br /></div><div>Unfortunately, I just didn't make it in time. I *just* got it functional and playable on time, but there were no levels built and I still needed to export and map the controls to Ouya, etc. I would have made it if I had 24 more hours... But no problem, now it's a launch title, and I can keep polishing it!!</div><div><br /></div><div>So I'm going to be posting progress here =)</div><div><br /></div><div>For now here's the art for 2 of the worlds in the game: (In-game screenshots already look exactly the same, and yes I have realtime DOF working efficiently ;D)</div><div><br /></div><div><img src="http://www.kiwicoco.com/focal/images/game-jam-prototype/4-flow.png" alt="image" /><br /></div><div><img src="http://www.kiwicoco.com/focal/images/game-jam-prototype/5-adhd.png" alt="image" /><br /></div>]]></description>
   </item>
   <item>
      <title>2D Coop Zombie Platformer (New Art &amp; Windows Prototype )</title>
      <link>http://forums.ouya.tv/discussion/439/2d-coop-zombie-platformer-new-art-windows-prototype</link>
      <pubDate>Fri, 18 Jan 2013 17:54:08 +0000</pubDate>
      <category>Games</category>
      <dc:creator>Molinware</dc:creator>
      <guid isPermaLink="false">439@/discussions</guid>
      <description><![CDATA[<div>DOWNLOAD WINDOWS PROTOTYPE:</div><div><a href="https://dl.dropbox.com/u/75417525/The_Zombie_Platformer_Game.rar" target="_blank" rel="nofollow">https://dl.dropbox.com/u/75417525/The_Zombie_Platformer_Game.rar</a><br /></div><div><br /></div><div>NEW ART FOR NEXT VERSIONS: (by Allan Matos Santos)</div><div><img src="http://img801.imageshack.us/img801/6495/armasl.png" alt="image" /><br /></div><div><br /></div><div>DESCRIPTION:</div><div>Play with up to four players and select between four classes with different weapows to kill waves of zombies in order to get to the safe zone.<br /></div><div><br /></div><div>Watch, watch, watch, like, like, like, in order for my game to win the contest category.</div><div><br /></div><a rel="nofollow" href="//youtube.com/watch?v=hht-85kZdAY"><img src="//img.youtube.com/vi/hht-85kZdAY/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a><br /><div><br /></div><div>Thank you!</div>]]></description>
   </item>
   <item>
      <title>BitMonsterFlux [CREATE] + APK</title>
      <link>http://forums.ouya.tv/discussion/577/bitmonsterflux-create-apk</link>
      <pubDate>Thu, 24 Jan 2013 23:24:39 +0000</pubDate>
      <category>Games</category>
      <dc:creator>thomasklokosch</dc:creator>
      <guid isPermaLink="false">577@/discussions</guid>
      <description><![CDATA[<a rel="nofollow" href="//youtube.com/watch?v=ePgDTJguSoY"><img src="//img.youtube.com/vi/ePgDTJguSoY/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a><div><br /></div><div><a href="https://www.facebook.com/bitmonsterflux" target="_blank" rel="nofollow">https://www.facebook.com/bitmonsterflux</a><br /></div><div><br /></div><div>This is our CREATE contest entry, developed in the last two weeks, by three indie developers from Path-O-Logical Games. It has bugs and a lot of missing features but we are happy we made it at all.</div><div>We all put a lot of hours in this while still working in our regular day jobs and I'm really glad I'm flying off to a vacation to a place warm and sunny on saturday.</div><div><br /></div><div>A lot of thanks to Tim Graupmann and Marco from Hashbang Games for putting so much work into the Unity integration, without you guys this wouldn't have been possible at all.</div><div>And also thanks to all the people here on the Forum, especially in the Unity section were I was hanging out, for a lot of helpful information with which I finally got my OUYA to recognize controller input.</div><div><br /></div><div>I don't know how to install an APK on my OUYA by hand but I've seen others throw their packages in here, so if someone wants to give it a try: <a href="http://k16t.s3.amazonaws.com/BitMonsterFlux.apk" target="_blank" rel="nofollow">http://k16t.s3.amazonaws.com/BitMonsterFlux.apk</a></div><div><br /></div><div>Please like and share the video on youtube and join our Facebook page for updates, we're going to develop this further and hopefully have a version for the OUYA launch. An iOS version is also planned.</div>]]></description>
   </item>
   <item>
      <title>Our new project for the OUYA Create jam, looking for feedback.</title>
      <link>http://forums.ouya.tv/discussion/493/our-new-project-for-the-ouya-create-jam-looking-for-feedback</link>
      <pubDate>Tue, 22 Jan 2013 01:29:37 +0000</pubDate>
      <category>Games</category>
      <dc:creator>SwiftIllusion</dc:creator>
      <guid isPermaLink="false">493@/discussions</guid>
      <description><![CDATA[Hello everyone,<br />I've started work on a Unity project for the 'Create' competition started by OUYA,<br />for now though I'm making the game playable in the Unity web player for PC/Mac users (in alpha stages for feedback and so more people can get a hands on experience with it).<br /><br />I've made a post discussing the project in detail on my homepage at <a href="http://midnight-tinkering.com/" target="_blank" rel="nofollow">http://midnight-tinkering.com/</a>, while posting minor updates and keeping the status of the project further up to date on our Twitter and Facebook pages here<br />-<a href="http://twitter.com/MidnightTinker" target="_blank" rel="nofollow">http://twitter.com/MidnightTinker</a><br />-<a href="http://www.facebook.com/pages/Midnight-Tinkering/102233109956091" target="_blank" rel="nofollow">http://www.facebook.com/pages/Midnight-Tinkering/102233109956091</a><br /><br />You can view the first dev video of the game showing off the creature randomization in its current state below -<br /><a rel="nofollow" href="//youtube.com/watch?v=Qfwl89MSWSI"><img src="//img.youtube.com/vi/Qfwl89MSWSI/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a><br />This next video demonstrates the WIP of the world editor (so you can build the home your pets live in and expand the world around it).<br /><a rel="nofollow" href="//youtube.com/watch?v=X1o0uFooHGE"><img src="//img.youtube.com/vi/X1o0uFooHGE/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a><br /><br />And a playable build of the game is available here - <a href="http://midnight-tinkering.com/games/ouyapetAlpha1" target="_blank" rel="nofollow">http://midnight-tinkering.com/games/ouyapetAlpha1</a><br /><br />I would greatly appreciate a response in regard to the project and its current status, how I move forward in its development will be affected by the feedback of users and how much people seem to enjoy the concept and its progress.<br />Thank you for your time and I hope you enjoy what the future for this project may bring.]]></description>
   </item>
   <item>
      <title>2Balls (Ouya Create Entry) Updated .apk available for download</title>
      <link>http://forums.ouya.tv/discussion/594/2balls-ouya-create-entry-updated-apk-available-for-download</link>
      <pubDate>Sat, 26 Jan 2013 20:16:19 +0000</pubDate>
      <category>Games</category>
      <dc:creator>MadMonkeyMilitia</dc:creator>
      <guid isPermaLink="false">594@/discussions</guid>
      <description><![CDATA[<a rel="nofollow" href="//youtube.com/watch?v=nH7gTeejGwk"><img src="//img.youtube.com/vi/nH7gTeejGwk/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a><br /><br />Building
 the 2Balls prototype for Ouya Create Game Jam was a lot of fun. Big 
thanks to Unity 3D, the Ouya team for launching this amazing indie 
console, and the team at Kill Screen. We also want to thank all the 
forum posters that worked hard to find information and then actually 
shared it. The community here is great so far, and I'm sure it will only 
get better.<br />
<br />Please download and play our prototype here: <a href="https://www.dropbox.com/s/f5wqnrefn5hma2c/TwoBalls_20130124_0132.apk" target="_blank" rel="nofollow">https://www.dropbox.com/s/f5wqnrefn5hma2c/TwoBalls_20130124_0132.apk</a><br /><br />Send any feedback our way. Feel free to follow us on Twitter <a rel="nofollow" href="/profile/MMMGames">@MMMGames</a><br /><br />Thanks,<br /><br />Chris "Code Monkey" Stoy<br />]]></description>
   </item>
   <item>
      <title>Murder Dollz: Home For Demented Toys (Create Submission)</title>
      <link>http://forums.ouya.tv/discussion/598/murder-dollz-home-for-demented-toys-create-submission</link>
      <pubDate>Sun, 27 Jan 2013 07:18:04 +0000</pubDate>
      <category>Games</category>
      <dc:creator>FatCatGameWorks</dc:creator>
      <guid isPermaLink="false">598@/discussions</guid>
      <description><![CDATA[Hi Everyone,<br /><br />I am pleased to announce the upcoming Ouya title "Murder Dollz: Home For Demented Toys", a puzzle-platform game in the style of the classic game Lost Vikings, or more recently, Trine. We got a lot done in 10 days, and are pleased with the resulting levels. We still have a ways to go on animation, and need more detail in our Background art, and there are a few bugs... But, the game is playable and even multiplayer is functional.&nbsp;<br /><br />We have 10 levels so far, including four tutorial levels and two designed to be REALLY hard. If you want to try the game, and have an Ouya of your own, just post a reply to the video on youtube, then I'll send you a copy of the demo APK.<div><br /></div><div><img src="http://24.media.tumblr.com/e3e5c947e9b794ff7213d02c0c2bdb8f/tumblr_mgzokbnLOy1rt1e2ho1_1280.jpg" alt="image" /><br /><div><br /></div><div><img src="http://fc08.deviantart.net/fs70/f/2009/361/d/1/My_Little_MurderDollz___sketch_by_AlisaChristopher.jpg" alt="image" /><br /></div><div><br /></div><div><a rel="nofollow" href="//youtube.com/watch?v=HLJdM9cb548"><img src="//img.youtube.com/vi/HLJdM9cb548/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a></div><div><br /></div><div>Thanks for your Support!<br />-Fat Cat Gameworks<br /></div></div>]]></description>
   </item>
   <item>
      <title>Fire Hoop Racer - OUYA CREATE Game Jam Game - Now with APK</title>
      <link>http://forums.ouya.tv/discussion/495/fire-hoop-racer-ouya-create-game-jam-game-now-with-apk</link>
      <pubDate>Tue, 22 Jan 2013 03:38:52 +0000</pubDate>
      <category>Games</category>
      <dc:creator>BlueSuperGiant</dc:creator>
      <guid isPermaLink="false">495@/discussions</guid>
      <description><![CDATA[
<a rel="nofollow" href="//youtube.com/watch?v=5FXpVsqG-YE"><img src="//img.youtube.com/vi/5FXpVsqG-YE/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a>

<div><br /></div>Fire Hoop Racer is an idea inspired by my kids. It's got a very physics / sandboxish feel to it. The idea is for each level you need to sail through each hoop lit on fire and collect every coin. Here's Milestone 1 in action:<div><a rel="nofollow" href="http://www.youtube.com/watch?v=b5XnsZQCyao">http://www.youtube.com/watch?v=b5XnsZQCyao</a><br /><div>
<a rel="nofollow" href="//youtube.com/watch?v=nC32ZMbgNnU"><img src="//img.youtube.com/vi/nC32ZMbgNnU/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a>
</div></div>]]></description>
   </item>
   <item>
      <title>WarCards (CCG) [CREATE game jam]</title>
      <link>http://forums.ouya.tv/discussion/694/warcards-ccg-create-game-jam</link>
      <pubDate>Fri, 08 Feb 2013 19:13:40 +0000</pubDate>
      <category>Games</category>
      <dc:creator>FormularHunter</dc:creator>
      <guid isPermaLink="false">694@/discussions</guid>
      <description><![CDATA[This is a collectible card game. The player has a certain number of slots in which he can place cards from his deck. This game for two players, their slots are facing each other. At the end of the turn each сard attacks the opposite slot. If the enemy has card in the slot, the damage goes to it, if no card - to him. There is two types of card: creature and spell.<div><div><a rel="nofollow" href="http://killscreendaily.com/create/video.php?submissionID=73">Kill Screen Page</a></div><div><a rel="nofollow" href="https://twitter.com/ShockIndustryRu">Twitter</a><br /><a rel="nofollow" href="https://www.facebook.com/ShockIndustryRu">Facebook</a><br /><a rel="nofollow" href="http://ouyaforum.com/showthread.php?1221-WarCards-prototype-CREATE-game-jam">OUYAForum.com</a></div><div><div><div><a rel="nofollow" href="//youtube.com/watch?v=CMApAZQmBsQ"><img src="//img.youtube.com/vi/CMApAZQmBsQ/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a><br /><br /></div></div></div></div>]]></description>
   </item>
   <item>
      <title>CREATE game jam Postmortem</title>
      <link>http://forums.ouya.tv/discussion/701/create-game-jam-postmortem</link>
      <pubDate>Sat, 09 Feb 2013 05:01:52 +0000</pubDate>
      <category>Games</category>
      <dc:creator>MommysBestGames</dc:creator>
      <guid isPermaLink="false">701@/discussions</guid>
      <description><![CDATA[<a rel="nofollow" href="http://www.gamasutra.com/blogs/NathanFouts/20130208/186284/Pig_Eat_Ball_A_Ouya_Game_Jam_Postmortem.php">http://www.gamasutra.com/blogs/NathanFouts/20130208/186284/Pig_Eat_Ball_A_Ouya_Game_Jam_Postmortem.php<br /></a>My attempt to analyze what I would have done better, but also find more generalized points for others to consider for the next contest or game jam in which they participate. <br /><br /><br />]]></description>
   </item>
   <item>
      <title>3D Disc Golf Sports game, ATR now working with controller!</title>
      <link>http://forums.ouya.tv/discussion/688/3d-disc-golf-sports-game-atr-now-working-with-controller</link>
      <pubDate>Thu, 07 Feb 2013 22:31:58 +0000</pubDate>
      <category>Games</category>
      <dc:creator>VoodooDoubloon</dc:creator>
      <guid isPermaLink="false">688@/discussions</guid>
      <description><![CDATA[Tribaloid is excited to be bringing disc golf to Ouya! We have integrated the controller and working on in-app purchasing.&nbsp;<a rel="nofollow" href="//youtube.com/watch?v=2Oe4W0zUca4"><img src="//img.youtube.com/vi/2Oe4W0zUca4/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a><div><br /></div><div><br /></div>


<a rel="nofollow" href="//youtube.com/watch?v=2Oe4W0zUca4"><img src="//img.youtube.com/vi/2Oe4W0zUca4/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a>
]]></description>
   </item>
   <item>
      <title>Gunslugs done and ready to go!</title>
      <link>http://forums.ouya.tv/discussion/586/gunslugs-done-and-ready-to-go</link>
      <pubDate>Fri, 25 Jan 2013 19:05:26 +0000</pubDate>
      <category>Games</category>
      <dc:creator>orangepascal</dc:creator>
      <guid isPermaLink="false">586@/discussions</guid>
      <description><![CDATA[I received my Ouya Dev kit yesterday and was pleased to see it run so nice and smoothly! &nbsp;Only have to make the 2nd controller work cause people are bugging me to play Gunslugs on the console in 2 player co-op mode! :D<div><br /></div><div><a rel="nofollow" href="//youtube.com/watch?v=iMUb2tD-6z0"><img src="//img.youtube.com/vi/iMUb2tD-6z0/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a><br /></div><div><br /></div><div>So Gunslugs will be ready, including 2 player co-op mode, when the console launches ;)</div><div><a rel="nofollow" href="http://orangepixel.net/gunslugs">http://orangepixel.net/gunslugs</a></div>]]></description>
   </item>
   <item>
      <title>Beast Boxin Turbo demo is in the OUYA store for testing</title>
      <link>http://forums.ouya.tv/discussion/697/beast-boxin-turbo-demo-is-in-the-ouya-store-for-testing</link>
      <pubDate>Fri, 08 Feb 2013 21:58:40 +0000</pubDate>
      <category>Games</category>
      <dc:creator>goodhustle</dc:creator>
      <guid isPermaLink="false">697@/discussions</guid>
      <description><![CDATA[Just wanted to tip everyone off that you can try out the Beast Boxing Turbo demo in the OUYA store. I think it's under Action, Indie, and Sports categoriesI managed to resolve a lot of performance issues, so it should work quite well now. There are still some bugs to fix, but if you skipped the earlier APK I posted, you can definitely download it easily now!]]></description>
   </item>
   <item>
      <title>Bionauts will be on Ouya</title>
      <link>http://forums.ouya.tv/discussion/695/bionauts-will-be-on-ouya</link>
      <pubDate>Fri, 08 Feb 2013 20:19:57 +0000</pubDate>
      <category>Games</category>
      <dc:creator>DFTGames</dc:creator>
      <guid isPermaLink="false">695@/discussions</guid>
      <description><![CDATA[We are about to port <a rel="nofollow" href="https://www.dftgames.com/bionauts/">Bionauts</a> to the console. This version will be cross platform enabled, so people on Ouya will play with people on iPad or Android tablets. The Ouya version will be enhanced to allow multiple local players to join/create games.<br /><br />More to come ;)<br /><br />]]></description>
   </item>
   <item>
      <title>Singularity Gear Squad</title>
      <link>http://forums.ouya.tv/discussion/690/singularity-gear-squad</link>
      <pubDate>Fri, 08 Feb 2013 15:16:24 +0000</pubDate>
      <category>Games</category>
      <dc:creator>vnsbr</dc:creator>
      <guid isPermaLink="false">690@/discussions</guid>
      <description><![CDATA[Hello, GreenJuice Team is proud to announce that Singularity Gear Squad is participating on CREATE contest :) <a href="http://killscreendaily.com/create/video.php?submissionID=58" target="_blank" rel="nofollow">http://killscreendaily.com/create/video.php?submissionID=58</a><br /><br /><a rel="nofollow" href="//youtube.com/watch?v=fqO2rjtN6XY"><img src="//img.youtube.com/vi/fqO2rjtN6XY/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a><br /><br />We have setup a kickstarter project, and need your help, so if you want to play it on your android or OUYA be sure to check us on <a href="http://www.kickstarter.com/projects/1541312175/singularity-gear-squad!" target="_blank" rel="nofollow">http://www.kickstarter.com/projects/1541312175/singularity-gear-squad!</a><br /><br />thanks<br />Green Juice Team.]]></description>
   </item>
   <item>
      <title>Post your CREATE jam entry trailers here!</title>
      <link>http://forums.ouya.tv/discussion/553/post-your-create-jam-entry-trailers-here</link>
      <pubDate>Thu, 24 Jan 2013 06:30:50 +0000</pubDate>
      <category>Games</category>
      <dc:creator>Tyrus</dc:creator>
      <guid isPermaLink="false">553@/discussions</guid>
      <description><![CDATA[<a rel="nofollow" href="//youtube.com/watch?v=YswkkyO6r_4"><img src="//img.youtube.com/vi/YswkkyO6r_4/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a><div>YAAAY congratulations everybody you can now resume a normal sleep schedule :D!</div>]]></description>
   </item>
   <item>
      <title>Hydra  - Leaderboards, Achievements, Match-Making, Friends &amp; more for OUYA!</title>
      <link>http://forums.ouya.tv/discussion/425/hydra-leaderboards-achievements-match-making-friends-more-for-ouya</link>
      <pubDate>Thu, 17 Jan 2013 14:14:25 +0000</pubDate>
      <category>Games</category>
      <dc:creator>AgoraGames</dc:creator>
      <guid isPermaLink="false">425@/discussions</guid>
      <description><![CDATA[<div>
					<div>
						<blockquote></blockquote><div><b>HYDRA: ONLINE SERVICES PLATFORM</b><br /><i>Player Stats, Achievements, Push Notifications, Leaderboards &amp; Match-Making for your Unity3d, Android, iOS and OUYA Game!</i><br />
<br />
</div><div><div><img src="https://s3.amazonaws.com/AgoraGames/hydramobile_915.jpg" alt="" height="220" width="662" /></div></div><div><div>
Here at <a rel="nofollow" href="http://www.agoragames.com" target="_blank">Agora Games</a>, we've been working on an online service platform called <a rel="nofollow" href="http://hydra.agoragames.com" target="_blank">Hydra</a>.&nbsp; This platform is used to power in-game and web-based features, such as
 player stats, leaderboards &amp; achievements for lots of popular 
titles (Guitar Hero series, Saints Row 3, Mortal Kombat, etc).  We have 
developed a mobile-focused version of our platform so that you can take 
advantage of all of these great features in your Android and iOS Unity3d
 games!<br /><br /><b> Currently Supported Features:</b><br /><ul><li><b>Profile</b> - Show your players their personal gameplay stats and match history.</li><li><b>Login/Authorization</b> - Users are automatically logged in upon 
opening the game...no need for additional usernames and passwords (or 
optional facebook/twitter/etc authentication).</li><li><b>Friends</b> - Enable your users to build a friends list to set up matches and coordinate.</li><li><b>Leaderboards</b> - Rank your users globally and among friends.</li><li><b>Match-Making</b> - Simple match creation and match finding tools (supporting realtime games and async games)</li><li><b>Realtime Messages</b> - Send fast realtime game messages to everyone in a match</li><li><b>Achievements</b> - Reward your players with awards based on game progress, and notify your users in-game notifications.</li><li><b>Broadcasts</b> - Tool to schedule the delivery of global messages or "Message of the Day"</li><li><b>Notifications</b> - Custom real-time notifications and native platform dependent push notifications</li><li><b>Cross-Platform</b> - Works on PC, Android, iPhone and OUYA!</li><li><b>Developer Dashboards</b> - All developers have access to our dashboard with tools for viewing data, setting up features and download docs and SDKs</li></ul><br /></div></div><div>
We are in the final stages of our closed beta, and are preparing for our open beta!  If you want to participate in the final stages of the 
closed beta, or would like to be notified when we go to our public open 
beta, follow the link below and sign up!  <br /><br /></div><div><b><a target="_blank">SIGN UP FOR HYDRA MOBILE NOW!<br /><br /><br /></a></b></div><blockquote>
						</blockquote>
					</div>

					
				</div>]]></description>
   </item>
   <item>
      <title>LONELY GOLEM- OUYA CREATE entry by Lonely Musketeer</title>
      <link>http://forums.ouya.tv/discussion/585/lonely-golem-ouya-create-entry-by-lonely-musketeer</link>
      <pubDate>Fri, 25 Jan 2013 15:10:09 +0000</pubDate>
      <category>Games</category>
      <dc:creator>lonelymusketeer</dc:creator>
      <guid isPermaLink="false">585@/discussions</guid>
      <description><![CDATA[<div><img src="http://sphotos-a.xx.fbcdn.net/hphotos-prn1/74595_411971778883880_906710892_n.png" alt="image" /><br /></div>"When the land is dark, and you are the only light that shines....will you still be yourself?"<br />Yes, the world is dark. One last fire burns within the chest of the last surviving lava golem. Ok, maybe there's two of them. They defend the last of the sacred flowers from mechanic invaders.&nbsp;<div><div><br /></div><div>Controls:<br />Left analog- move<br />Right analog - look<br />U - ground slam<br />RB - aiming floating rocks<br /></div><div><br /></div><div>Didn't find have quite enough time to finish/polish it, but here's an uncut gameplay video. Found out about this contest 2 days before the due date. Apologize for the bad video quality. I'm not quite sure what screen capture program to use.&nbsp;&nbsp;</div><div><br /></div><div>Hope you guys will enjoy this!</div><div>
<a rel="nofollow" href="//youtube.com/watch?v=wI2sO3u9ecg"><img src="//img.youtube.com/vi/wI2sO3u9ecg/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a>

</div><div><br /></div><div><br /></div></div>]]></description>
   </item>
   <item>
      <title>Darkened Light</title>
      <link>http://forums.ouya.tv/discussion/662/darkened-light</link>
      <pubDate>Tue, 05 Feb 2013 02:34:00 +0000</pubDate>
      <category>Games</category>
      <dc:creator>RiderGames</dc:creator>
      <guid isPermaLink="false">662@/discussions</guid>
      <description><![CDATA[Hey guys, we are going to be bringing Darkened Light to OUYA, take a look at our kickstarter <a href="http://www.kickstarter.com/projects/ridergames/darkened-light-action-rpg-platform-game/" target="_blank" rel="nofollow">http://www.kickstarter.com/projects/ridergames/darkened-light-action-rpg-platform-game/</a><br /><br />You can also try our demo currently on PC/Linux at our web-site <a href="http://www.ridergames.ca" target="_blank" rel="nofollow">http://www.ridergames.ca</a><br /><br />Tell us what you think! <br />Thank you for your time.<br /><br />&nbsp;- The RG Team<br />]]></description>
   </item>
   <item>
      <title>WordTrap Dungeon - OUYA CREATE entry, by Crunching Koalas</title>
      <link>http://forums.ouya.tv/discussion/584/wordtrap-dungeon-ouya-create-entry-by-crunching-koalas</link>
      <pubDate>Fri, 25 Jan 2013 13:46:33 +0000</pubDate>
      <category>Games</category>
      <dc:creator>CrunchingKoalas</dc:creator>
      <guid isPermaLink="false">584@/discussions</guid>
      <description><![CDATA[Hi there!<br /><br />We are Crunching Koalas, an indie game development studio, whose mission is to deliver fulfilling experiences, by patiently crafting 
cheerful digital entertainment for all those, who need a break. ;)<br /><br />Come and take a look at a gameplay video of our contest entry. The game is called <b>WordTrap Dungeon</b>, it's a word spelling game, mixed with a classic dungeon RPG mechanics.<br /><br />Here's the video, please comment and like our video on YouTube if you find it worthy!<br /><a rel="nofollow" href="//youtube.com/watch?v=XXfZPn8_U8I"><img src="//img.youtube.com/vi/XXfZPn8_U8I/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a><br /><br /><br />Follow us on Facebook: <a rel="nofollow" href="http://facebook.com/crunchingkoalas">http://facebook.com/crunchingkoalas</a> and Twitter: <a rel="nofollow" href="http://twitter.com/crunchingkoalas">http://twitter.com/crunchingkoalas</a>, to keep up to date, with WordTrap Dungeon. Also, you might also check out our website: <a rel="nofollow" href="https://crunchingkoalas.com">https://crunchingkoalas.com</a> and our second game called <a rel="nofollow" href="http://mouse-craft.com"><b>MouseCraft</b></a>.<br />]]></description>
   </item>
   <item>
      <title>Article on The Verge about OUYA Create Entries</title>
      <link>http://forums.ouya.tv/discussion/636/article-on-the-verge-about-ouya-create-entries</link>
      <pubDate>Wed, 30 Jan 2013 20:32:13 +0000</pubDate>
      <category>Games</category>
      <dc:creator>Laboratory</dc:creator>
      <guid isPermaLink="false">636@/discussions</guid>
      <description><![CDATA[<div><a rel="nofollow" href="http://bit.ly/WxXWxS">http://bit.ly/WxXWxS</a><br /></div><div><br /></div><div>Shout outs included for our game, <a rel="nofollow" href="http://killscreendaily.com/create/video.php?submissionID=162">Television</a>, as well as to <a rel="nofollow" href="http://killscreendaily.com/create/video.php?submissionID=60">Breath</a>, <a rel="nofollow" href="http://killscreendaily.com/create/video.php?submissionID=123">Color Thief</a>, <a rel="nofollow" href="http://killscreendaily.com/create/video.php?submissionID=142">Car Jumper</a>, and <a rel="nofollow" href="http://killscreendaily.com/create/video.php?submissionID=121">GIGAR</a>!</div><div><br /></div>]]></description>
   </item>
   <item>
      <title>2 Hando Commando - Multiplayer Ambidextrous Shooter [CREATE]</title>
      <link>http://forums.ouya.tv/discussion/575/2-hando-commando-multiplayer-ambidextrous-shooter-create</link>
      <pubDate>Thu, 24 Jan 2013 20:40:56 +0000</pubDate>
      <category>Games</category>
      <dc:creator>goodhustle</dc:creator>
      <guid isPermaLink="false">575@/discussions</guid>
      <description><![CDATA[Just wanted to make a post about my OUYA Create Jam prototype submission, 2 Hando Commando.&nbsp;<div><br /></div><div><img src="http://www.goodhustle.com/wp-content/uploads/2013/01/TrainingGrounds.jpg" alt="image" /><br /></div><div><br /></div><div>It's what I call an "ambidextrous shooter", where you can control two guys on the screen with each side of the OUYA controller. The prototype is a splitscreen 2-player game with two maps and two character classes, Officer (pistoleer) and Rifleman (3-shot burst). I almost got a rocket launcher guy in there too, but ran outta time.</div><div><br /></div><div>The game is a pretty traditional top-down multiplayer shooter except for the fact that it's totally disorienting in a really fun way. :)</div><div><br /></div><div>Here's a quick "trailer" I cut in the last hours of the Create Jam:</div><div><br /></div><div><a rel="nofollow" href="//youtube.com/watch?v=ZpMtuMm4ypI"><img src="//img.youtube.com/vi/ZpMtuMm4ypI/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a><br /></div><div><br /></div><div>And here's an APK to try out if you're so inclined:&nbsp;<a href="https://www.dropbox.com/s/ga6jm0zpd5sfnit/TwoHandoCommando.apk" target="_blank" rel="nofollow">https://www.dropbox.com/s/ga6jm0zpd5sfnit/TwoHandoCommando.apk</a></div><div><br /></div><div>I built the prototype solo with Unity Pro and a bunch of asset store tools. The maps were made with ProBuilder, GUI with NGUI, some basic game state machines with Playmaker, created character models and animations from scratch in Blender, and created some prototype SFX with cFXR. All-in-all, it went about as smoothly as I've ever had a prototype go, and it's awesome to play it on the bigscreen with an OUYA!</div>]]></description>
   </item>
   </channel>
</rss>
