Just got my OUYA yesterday (an early backer edition) and wanted to inquire about the controller.
I've had no problems with lag or anything but the analog sticks are exhibiting some problems consistent with comments I've seen in other threads; namely they seem to have large independent dead-zones for both axes. I can be holding straight right and then tilt up or down 10-20 degrees and the character continues to move straight right.
You can see the effect in the following video where I move my thumb in a slow circle using both the PS3 controller and the OUYA one. In the PS3 case the character moves in a circle but the OUYA one winds up looking more like a slightly rounded square due to one or the other axis seeming to be in a dead-zone for a disproportionate amount of time.
Another effect I'm seeing is that analog values when the stick is held all the way to the edge are inconsistent and sometimes substantially smaller than other controllers. The effect of this in my game is that an OUYA-controlled character gets outrun by one controlled by a PS3, XBox360, or Logitech controller, especially at certain diagonal angles.
...So OUYA folks, I'm curious if you can provide any info as to whether this situation has or will be changing in hardware or (hopefully) software before launch.. I can try to add band-aids to my game to compensate for things in their current state, but I don't want to do that if there'll be changes coming down the pipe. Thanks for any info.